Questions tagged [python]
Python is an object-oriented programming language. In Blender, it is used as a general purpose scripting language and to create add-ons to extend Blender's functionality.
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How to get not active object?
What I'm trying to do is select two objects, add Data Transfer modifier to active object in selection and then use not active as source.
So, active object is ...
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Making a basic n panel template with working properties [duplicate]
I'm trying to display some different property types on a n-panel. I would like to level up from using operator buttons, but I'm having trouble figuring out how to make a panel with some properties.
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Georeference 3D data generated using BlenderGIS
I generated a 3D model (terrain + extruded buildings) using BlenderGIS,and I was wondering if I could integrate them into an ifc project having the right georeferencing using BlenderBIM. The problem ...
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Binding of machine gun ammunition chain
I made the skeleton of a machine gun, and because I want to achieve the effect of the remaining bullets disappearing bit by bit after finishing the bullet in UE, the parent-child relationship of my ...
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How can I transfer settings from Blender 4.1 to 4.2? [duplicate]
I recently installed Blender 4.2, but it’s starting with the default factory settings—meaning all my key mappings, shortcuts, and startup preferences are gone. It seems like Blender 4.2 starts from ...
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Regarding the issue of Blender importing FBX large files being too slow and often unresponsive
May I ask everyone, it always takes a long time for me to import FBX model files that exceed 150M or 200M in Blender, and I often encounter unresponsive situations? How can I solve this problem? First,...
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How can I rig human-looking face onto a 3d FLAME mesh talking head?
Noob question here as I've just started working with Blender and 3d models:
I'm currently working with Blender 3.4.1 and I'm using Python script which runs blender on ...
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Copy/Paste and Duplication Differ with Cloth Simulation
I have a baked cloth simulation that looks as follows:
I need to create meshes for each part of the shirt, so I copied and pasted the shirt repeatedly and created a mask for each part of the shirt ...
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How can I run a function when opening Blender that requires context?
My initial attempt was to call that function directly from the register part. However, I soon realized that this isn't possible for a function that needs context.
I also tried using a load_post ...
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How can I run code whenever any object is added? [duplicate]
When I add an object, I want to run some initialisation code on it first.
How can I do that?
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How to access data (point_data, cell_data) written by meshio in Blender shader editor? [closed]
Conext:
I have a mesh (N points, M cells) in my Python script (outside Blender).
I associate to each point and to each cell a ...
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Index Error Concerning Bound Box When Exporting GM [closed]
As the title says, I'm getting an index (or location unknown) error when exporting a GM. I'm not very experienced with Blender, but it seems Python cannot locate the bound box and I'm uncertain how to ...
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Subtracting overlapping 2D mesh with Python using Blender API
Supposing I have two 2D mesh objects, A and B.
I would like to programmatically subtract the overlapping portion of one from ...
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How do I close an area using Python in Blender 4.1? [duplicate]
I want to close a panel from within my Python addon. Existing questions and answers seem to yield results that no longer work as they are very dated. The suggested code to run is:
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How can I add a library override to a non-API custom property from a linked file with Python?
The question regards setting custom properties of a linked file via Python.
Because when setting the property like
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