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0 votes
1 answer
19 views

bpy.ops.transform.skin_resize script issue

I am iterating through vertices and applying `bpy.ops.transform.skin_resize" to each vertex. In the info panel, I can see that the correct value is being applied to each vertex, but in the ...
Gregory Driscoll's user avatar
0 votes
0 answers
35 views

How to add your own modifier via Python

I'm very new to the scripting scene. I want to create and add my own modifier in the modifiers panel so I can work with it there rather than needing to deal with the script itself. I looked and saw ...
Lazer670's user avatar
0 votes
0 answers
28 views

change modifiers values ​with a gizmo

I see a lot of potential in gizmos, yet there is very little info on it. For example, I want to modify the properties of the modifiers or geometry nodes of my object with a gizmo. How to do this ? ...
André Ruf's user avatar
1 vote
1 answer
36 views

AttributeError: 'NoneType' object has no attribute 'modifiers'

So I've been trying to add Geo Nodes modifier to a created cube through custom UI panel, even though it works as intended, Blender shows me AttributeError. How can I fix this? (I'm new to coding so ...
Veeran's user avatar
  • 33
1 vote
1 answer
49 views

Cut polygons out of planes in blender using python

I have a plane in blender, generated using a script with known coordinates. I'd like to cut multiple polygons out of the plane. The coordinates of the polygon vertices are already known with respect ...
derekboase's user avatar
0 votes
1 answer
20 views

BPY toggle viewport visibility of modifiers

I want to save the dimensions of an object in a script before and after the viewport visibility for the modifiers has been switched off. ...
Kr3o's user avatar
  • 93
4 votes
1 answer
108 views

GN: Setting modifier property via python does not update the 3D view

I copied full datapath for my property Vertices X as shown below and set it via python using ...
Megan Love's user avatar
1 vote
1 answer
26 views

Location of object not updating after applying modifier

I am trying to split and object with a plane to determine the center of the object that is left after splitting. For the demonstration of this problem I placed Cube at (0,0,0) and added a plane to ...
jestrabikr's user avatar
1 vote
0 answers
19 views

Generate Column and Line Charts Procedurally [duplicate]

I'm new to Blender and wanted some help with creating column charts and line charts, like you would in Excel. The need to be procedural I have hundreds of values for some charts, and altering each ...
Harpsy's user avatar
  • 11
0 votes
0 answers
51 views

How extract an equivalent surface from a mesh after modify?

I have a mesh, lets call it Mesh1. I selected some faces on this mesh and extract them to create a new object. I'm interested on this surface (not a volume, just a surface), lets call this Mesh2. Then ...
Miguel Díaz de León's user avatar
0 votes
1 answer
37 views

How to resort vertices' order of faces?

I would like to rearrange the order of vertices for each face, so that I can use the new order for the "FIXED" --- quad_method of the Triangulate Modifier. However, I am unsure whether it is ...
Bill XU's user avatar
  • 19
1 vote
0 answers
50 views

How does fixed (one of quad methods of triangulate modifier) define first point and third point?

I want to unify the triangulation methods of my models. I have two initial models with the same mesh but different triangulation methods. I import them into Blender and use the "Planar" ...
Bill XU's user avatar
  • 19
0 votes
0 answers
34 views

Make modifier data single user copy with blender python

I am linking Geometry Nodes modifiers of 2 meshes using blender python, but after that, I want the modifier of each mesh to be of a single user copy. Is this possible? ...
jugaadanimation's user avatar
1 vote
1 answer
62 views

How to add a driver to a shape key and modify the fcurves through Blender python?

My question is how do I reference a the fcurve modifier on a shape key driver in Python? I have the following code at the moment: ...
John Smith's user avatar
2 votes
1 answer
147 views

Non-Destructive Deformation of a Collection Instance in Blender with Lattice

In my current project, I'm attempting to deform a collection instance in Blender. I believe using a lattice would be the ideal approach for my needs, but I've been unable to make it work effectively. ...
Tai Alt's user avatar
  • 23

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