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0 votes
0 answers
35 views

Issue with trying to use "light linking" on a single object but affecting all linked objects

I am doing an 3d ring model, with the animation. And after several attempts of the render I wanted to incorporate light linking feature. I like soft shadow how from 2 sources of the light but, it's ...
Muha Muha's user avatar
1 vote
1 answer
22 views

How can I separate an extrusion from the object and give it separate material? [duplicate]

I'm really new to Blender and learning some basics. I have a very limited knowledge about modifiers and nodes. So is there any way to separate an extrusion from the main object and give it new color ...
Samira dolat's user avatar
0 votes
2 answers
40 views

Mirroring/copying relative animations locations?

I want the cube on left to do same animation like the cube on right, but while affecting only the relative location of the left cube. In my right cube I have "location" animation that moves ...
Itay's user avatar
  • 11
1 vote
1 answer
24 views

How to Move child to the same spot on a new parent

So I have an child parented to an object. I'd like to move it to the same location on a new parent (which will often be a linked duplicate). I've tried various combinations with keep transform, clear ...
sandyscott's user avatar
0 votes
2 answers
55 views

ob.parent creates duplicate data

When adding in the parent code at the bottom the font objects create duplicates that are in a descending fashion: Everything is in the correct place, without parent code: Extra duplicates in a ...
Black Fox's user avatar
  • 180
1 vote
0 answers
399 views

How to modify an multi object model marked as an asset?

I want to find a workflow to modify multi object models linked in external .blend files via asset browser and make library override. Requirements: If I change the model in the original file all ...
PowerNow's user avatar
  • 207
0 votes
1 answer
1k views

Is there a way to replace an object with another one AND its children?

I want to replace several objects with a group of objects each. So I tried it with a parent group and linked the data oft the parent with the objects I want to replace, but it only links the data of ...
Eleman's user avatar
  • 1
0 votes
1 answer
33 views

Linking transformation but not other data (ex. Modifiers) in two objects

I need to link only the transformation of two objects, but no other properties. I need to create a hollow cylinder. The catch? It must be made out of cuboid objects and only with rotations 22.5 ...
0x1a4's user avatar
  • 3
0 votes
2 answers
128 views

Can anyone explain to me what the advantage is of the current Child Parent location is?

Almost in every other apllication that uses a coordinate system with a world origin, the basic principle of a child parent relationship is: the parent becomes the child world origin. In blender when ...
Karel Dobbelaere's user avatar
2 votes
1 answer
336 views

Blender (2.8) won't retain child/parent relationships when linking / duplicating between scenes

Is there some sort of trick to make Blender retain the child/parent relationships between objects when you link/copy them between scenes? It seems Blender destroys them. Is there a reason why Blender ...
Rolf's user avatar
  • 45
0 votes
1 answer
725 views

How to make local objects link mantain their hierachy in Blender 2.8 python? (SOLVED)

Is there a way to maintain hierarchy objects after we Make Local several linked objects the scene ? I notice that if we try Make Local the parent object, the child will be put outside the parent, in ...
Bintang Pratama's user avatar
5 votes
1 answer
2k views

Workaround for offset of linked collection? (Blender 2.8)

Linking Suppose I have a source .blend file with object "A" within collection "A-Collection", "B" within collection "B-Collection", and "C" within collection "C-Collection", pictured below: Then I ...
23473829-001's user avatar
4 votes
2 answers
4k views

Child of constraint and moving rig in Object mode

I have a character wearing a belt that's giving some problems. Here is the setup: Several Empties are the children of vertices on the character Each Empty then has a bone attached to it via the Child ...
Ascalon's user avatar
  • 6,647
6 votes
2 answers
3k views

Linked duplicate of parent/children: how to link transform properties of children?

Let's say I have a cube and a sphere, and I make the cube the parent of the sphere. Then I link-duplicate both the cube and sphere with AltD. Then I start moving/rotating/etc. the duplicates around in ...
pakl's user avatar
  • 317
4 votes
2 answers
2k views

How do I set up a complicated rig correctly for linking? (Advanced)

I have recently completed a complicated rig, and within its own file it works brilliantly. (Yay, me). My problem comes when I Link it into another file. Everything is Grouped, and I link its ...
Mat Brady's user avatar
  • 129

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