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27 views

Collision detection with sensor not working in specific case

Problem: I am encountering an issue with collision detection in Blender Game Engine while working with parented hitboxes. I am using the latest version of BGE on Windows 10. Details: Hitbox ...
Tylouw's user avatar
  • 1
0 votes
0 answers
209 views

The parented object to my Armature disappears when a starting animation in BGE

Version: Blender Game Gngine 2.7.9 The object always has an idle animation action playing and it works perfectly and it doesn't disappear when I get close to it. ...
12321's user avatar
  • 3
0 votes
0 answers
52 views

Camera doesn't stay attached to parent

– my player is actually an invisible cube and a parented camera. I want to make a first person player. The problem is that my camera even thow it's parented to the cube doesn't stay attached to the ...
katBlender's user avatar
1 vote
0 answers
89 views

How to get one object to copy a character's location but 10 frames later in bge

I'm making a 2D platformer game and the character I have is similar to that of donkey kong country. When the character you are playing moves (such as donkey kong), the unplayable character (like diddy ...
Silas's user avatar
  • 366
0 votes
0 answers
125 views

BGE Parent actuator not working as expected with multiple objects

I'm trying to make a object rotate around either of two empties, swapping between them when a key is pressed. Logic bricks are as pictured: The plan is when a key is pressed the current parent empty ...
wallylolly's user avatar
0 votes
1 answer
207 views

How to rotate a child opposite of its parent in BGE?

What I want to do is, rotate the parent-object (while playing the game), and its child (which will revolve around the parent) to rotate in the direction opposite to its parent: This is the original ...
Kushagra's user avatar
0 votes
2 answers
51 views

Location change of child as gaming mode activated

I have two cylinders, one is the puck, other is the handle. The handle is child of the puck. They both have dynamic physics. I use python to define their motion. As soon as I hit p and enter gaming/...
Saba's user avatar
  • 5
1 vote
1 answer
140 views

Mesh not showing in game engine after lattice deform

I'm trying to make a cube deform when pressing a button by using a lattice, so I've parented a simple cube to a lattice using the Lattice Deform option, but when I start the game engine it won't show ...
Nonemi's user avatar
  • 11
1 vote
1 answer
1k views

How Can I make the Camera follow an object but with a delay?

I can get the camera to follow the object when it moves, but I would like the camera to be delayed so it moves slightly after the object moves, instead of that ridged movement where it all moves at ...
ProjectMedal's user avatar
0 votes
1 answer
83 views

Playtime issue with animations

My goal is to have the animation I have set up play which is triggered by a collision with the players body to a sensor, in which the body gets deleted, the camera and gun switch parents to a ...
Ethan Richardson's user avatar
0 votes
1 answer
474 views

how affect all children or parent of object?

i making plataform game and want to make a basic script that will be used to every enemy ,that look like this ...
Jaildson Leal's user avatar
4 votes
1 answer
225 views

How do I make the camera follow two objects at .5 influence each in blender game engine?

In blender, in the constraints tab, I can parent the camera to two objects, both with 50% influence. Now in the blender game engine, I have not found a way to do this. When I start my game, the ...
Ninja G's user avatar
  • 41
0 votes
0 answers
126 views

BGE: question about Raycast + Parent

I'm new in this forum and I'm creating a game using the BGE and I would like to add a special skill to my character : to swallow any object with the propety P and then later, to spit out these objects ...
Tek16's user avatar
  • 1
-3 votes
2 answers
1k views

Python script lagging?

I have a script that is attached to player it makes an empty follow to position of the character but when I run the game the empty is always deviating from the objects current position how do I fix ...
TheIronLad's user avatar
1 vote
1 answer
260 views

Parenting with orientation constraint for the game engine

I am trying to set a lamp in my scene so that it will follow the player wherever he goes yet still maintains its orientation. if I parent it to the player object, when I rotate the cube, the lamp will ...
Yvain's user avatar
  • 722

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