All Questions
80
questions
1
vote
0
answers
277
views
Python BGL Draw text in the node editor
I have an operator (MyOperatorTest). How can I make it so that when this operator is run, text is printed on the screen to the top left corner of the node editor? (The operator is in the node editor)
3
votes
2
answers
3k
views
How to draw shapes in the node editor with python bgl
I want to draw a diagram using shapes such as triangles and squares in the node editor. How can I do this?
1
vote
0
answers
176
views
Get error when python script in use bgl is running
My script got error when it ran python script in use blender opengl(bgl).
Below python script.
...
1
vote
0
answers
1k
views
Blender error on startup [closed]
When I start Blender, I get this error in the CMD:
COLOR MANAGEMENT : USING FALLBACK MODE FOR MANAGEMENT
BLT_LANG_INIT: 'LOCALE' DATA PATH FOR TRANSLATIONS NOT FOUND, CONTINUING
AL LIB: ...
2
votes
1
answer
139
views
How do you create a KX_PolygonMaterial?
I try to attach a PyOpenGL Shader to an object using the setCustomMaterial() command but It raises an error: 'KX_BlenderMaterial' object has no attribute '...
2
votes
1
answer
793
views
Materials modified with GLSL in bge, return to original material (using only python)
I'm a noob and probably this is a completely silly question... Started using BGE two days ago...
I'm using GLSL to visualize a distance field while running in standalone player. I'm doing it using ...
3
votes
0
answers
175
views
Could not Render Loaded Texture in 3D View by bgl module
I wrote below scripts to render texture already loaded by blender.
However, no images are rendered on 3D View.
This code works correctly when I run this script on blender 2.70.
But, this script ...
3
votes
1
answer
637
views
Using the z-depth buffer when drawing from bgl draw callbacks?
I'm investigating making some simple widgets using bgl and finding it difficult to use the depth buffer without making a mess of the area I'm drawing in.
Enable depth testing:
...
8
votes
1
answer
3k
views
Using OpenGL in blender python
It seems that blender python exposes very limited functionality of OpenGL. I currently want to draw additional information in every edge of a mesh by using OpenGL. Basically the edge direction is what ...
3
votes
1
answer
272
views
How get drawing area in callback for quadview?
I need help with Quadview drawing. I know how get the quad using the mouse position, but the problem is get the drawing area in the callback.
I have some code like this:
...
4
votes
3
answers
3k
views
Is possible to draw over render image and save it?
I would like to draw on top of render image and save it. For example, I would like to draw a text or a line and then save the final image as PNG.
I was thinking to use something like this: Is it ...
4
votes
1
answer
181
views
Why do (bgl) exceptions in modal crash blender
No matter what I type into the console, or execute from the text buffer, blender shows an error but continues on as usual. However, I recently noticed that many exceptions (involving bgl callbacks) ...
0
votes
0
answers
66
views
Able to transport the rendered opengl frame to byte array with python script? [duplicate]
I'd like to render a frame with OPENGL and I want to save to a byte array variable without file save/load.
What can I do?
8
votes
1
answer
2k
views
Render specific frames with opengl via python
When I run the following script, current_frame is set AFTER the render.opengl():
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1
vote
0
answers
417
views
How can I get a list with the 2D screen coordinates of visible Vertices in 3D view without having to convert 3D to 2D? [duplicate]
The bgl module allows us to obtain various information displayed in 3D Blender view.
For example, I made a script that gets the 3D coordinate where the mouse cursor hits a object:
...