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2
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1
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2
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Vertex count increases drastically when exporting to .FBX
I am trying to export FBX file from Blender so I could use it in my OpenGL app, but when I export it, the vertex count increases from ~6k to ~25k.
I wouldn't really mind it, but I additionally have ...
9
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3
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Get indices of vertices of triangulated faces in python
I'm writing a python script to export triangulated meshes from Blender to an openGL application I am working on. I'm using text files, and I want to export my geometry data in the form of vertices, ...