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1 vote
2 answers
1k views

Vertex count increases drastically when exporting to .FBX

I am trying to export FBX file from Blender so I could use it in my OpenGL app, but when I export it, the vertex count increases from ~6k to ~25k. I wouldn't really mind it, but I additionally have ...
Denis's user avatar
  • 123
9 votes
3 answers
11k views

Get indices of vertices of triangulated faces in python

I'm writing a python script to export triangulated meshes from Blender to an openGL application I am working on. I'm using text files, and I want to export my geometry data in the form of vertices, ...
darius's user avatar
  • 327