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0 votes
0 answers
232 views

opengl text display of custom properties?

I have a bunch of simple objects with custom properties, e.g. description, comments, etc. I would like to be able to be able to view this information somehow in the viewport attached per each object ...
dimitarsp's user avatar
  • 1,386
3 votes
1 answer
94 views

Is possible to keyframe a mask textures as a factor for two other textures in realtime?

Is possible to keyframe a mask textures as a factor for two other textures in realtime? I have set up a blender internal materials node setup, basically two distinct materials mixed with a Mix RGB ...
Colm O Fathaigh's user avatar
2 votes
0 answers
275 views

Limit selection to visible doesn't work properly

I made a realistic aborygen bust portrait and wanted to make an OpenGL viewport render of it. But when I zoom out from the object the wireframe of the eyeball is getting more and more visible. I want ...
Paul Gonet's user avatar
  • 33.4k
3 votes
1 answer
730 views

OpenGL [realtime] 360 camera possible?

Is it possible to render a 360 equirectangular OpenGL view from camera? I already know to set it up on Cycles and BI, but I would like to know if it is possible to set this kind of camera to make a ...
SpAiK's user avatar
  • 63
2 votes
1 answer
805 views

How to acess and change solid OpenGL lights settings via python?

I have interested in create an addon to help on viewing models. the idea is the properties for solid OpenGL Ligths be found in tools panel so we can easily tweak the colors and light direction for ...
StackOverflowToxicityVictim's user avatar
0 votes
1 answer
602 views

Lighting preview does not work in Blender 2.78?

It seems that the OpenGL light previews are not available in the material preview mode (neither cycles nor internal edit: only in cycles) with the most recent blender version. Was this intended or is ...
AUser's user avatar
  • 36
6 votes
2 answers
9k views

Add outline to object

When you select an object in blender a yellowish ring appears around it. And no matter how much your rotate your view or the object, the outline will only appear on the visible outline of the object. ...
Unnamed Sentient Being's user avatar
4 votes
2 answers
1k views

Working in 3D stereo in the 3D view - hardware requirements?

I want to run out and buy a pair of active shutter 3D glasses so I can watch and adjust animations in the 3D viewport using time sequential mode, but the part about the graphics card supporting Quad ...
uhoh's user avatar
  • 2,667
3 votes
1 answer
375 views

Solid OpenGL lights in Blend4Web?

I want to achieve object shading in Blend4Web equal to the default 'SOLID' shading in blenders viewport. Is it possible to use the solid OpenGL lights in Blend4Web? Or if not, how can I simulate it ...
dwitvliet's user avatar
  • 409
2 votes
1 answer
1k views

Is render time, openGL, or memory affected whether a modifier is applied or not?

If I have an object looking exactly like I want it to using modifiers, is there any reason why I should "apply" the modifiers before rendering, or any other considerations? More specifically, is ...
Ben Mora's user avatar
  • 852
2 votes
2 answers
914 views

3D Model mask? ID?

I'm working on making a video that looks like anime. I'm trying to use openGL viewport render to do the bulk of the work and it's going good, animation, characters, background and sky is all done and ...
Steven's user avatar
  • 227
2 votes
1 answer
5k views

Why is the smoke preview not showing in Blender's viewport?

I've been trying to put together a smoke sim in blender 2.74 using the quick smoke preset however have found that it does not show up in the viewport, yet will still render. Long story short i have ...
Hexbob6's user avatar
  • 2,038
2 votes
2 answers
823 views

Why I am seeing patches of diffirent transparency in this model with GLSL

I am in GLSL mode and I have a material with transparency, my problem is that transparency is not displayed as it is in the final render of BI. Instead of a smooth result in transparency I get patches ...
Kilon's user avatar
  • 270
5 votes
1 answer
2k views

How to render the movie texture in the Open GL viewport rendering?

I try to render animation using Open GL render animation option. I added a movie clip as a texture to a plane. When I change the keyframes manually (in Material viewport shading ) the following ...
Paul Gonet's user avatar
  • 33.4k
7 votes
1 answer
713 views

Can I OpenGL render a quad view?

Is it possible to playblast (openGL render) the quad view? In quad view if I launch playblast, only 1 of the views is rendered. Am I missing something for it to work (like an option in the user ...
Stan Paillereau's user avatar

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