All Questions
7
questions
0
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21
views
'Cinema4D-exported' OBJ issues - Weird normals recalc result
I'm fairly new to Blender - only started learning this year. So this could be something painfully obvious to a lot of you.
I'm trying to import a drawing I did a while back when I used Cinema4D for ...
0
votes
0
answers
67
views
Getting vertex and normal indices to match when exporting mesh?
I am exporting a model as an obj. I want to store one normal per vertex, meanin I want the index of the normal and the vertex to be the same. I am getting this on my exported file:
...
1
vote
2
answers
220
views
Obj models with material transparency issues
I am working with a couple .obj formatted models that i downloaded from adobe stock. They both have identical transparency issues. I can't tell if this is related to issues with the materials, or this ...
1
vote
1
answer
117
views
Why are the quads on this imported obj refusing to show smooth when looking from the right?
I have imported a model from turbosquid as an obj and set up the normal and the opacity that was included with the model and the UVs seem to work fine. For some reason every quad is showing as a try ...
0
votes
1
answer
144
views
How to include normals in my obj export
I was making a game in Java and lwjgl.This type of game development needs Vertex positions and normals to render a model , along with texture coordinates and indices. Now i exported a simple obj file ...
6
votes
2
answers
5k
views
Why OBJ export writes face normals instead of vertex normals
I am confused by the content of OBJ Blender exports. When I export a (default) cube object (8 vertices, 6 faces) to OBJ and then inspect the OBJ file, the "vn" entries obviously correspond to face ...
5
votes
2
answers
9k
views
Export Vertex Normals into Obj File
I would like to export the from Blender calculated vertex normals into an .obj file. I realized that the amount of vertices in the .obj file does not equal the amount of normals (there are more ...