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1 vote
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26 views

How can I export a .obj single object's vertices relative to Object origin instead of World Origin?

When I move the default cube -10m on the X-axis and export the object as .obj, I get values for the cube's mesh relative to the ...
Harry McKenzie's user avatar
0 votes
0 answers
632 views

How can I export object (.obj) in Blender 4.0 via Python?

I used bpy.ops.export_scene.obj to export .obj files like in this thread which works until Blender 3.6. Now when I check the export documentation, this operator is ...
Harry McKenzie's user avatar
0 votes
1 answer
28 views

Modeling Artifacts

I have been modeling a house for the past few days. When I export it, I get these strange artifacts that I can't seem to fix. I've tried cleaning up the mesh and combining vertices by distance, but I ...
Kyle Kenworthy's user avatar
1 vote
0 answers
18 views

Obj import error

Everything was fine, but at some point when importing/exporting an obj file, an error pops up, I tried different scripts, deleted and installed the blender, nothing helps.What could be the problem?
sanhun's user avatar
  • 11
0 votes
0 answers
14 views

Im trying to turn this black hole project to a obj with texture. But when i do it just has the circle and squares not what i have view port shading [duplicate]

I'm trying add my black hole to element 3d but the textures are not carrying over when I make it an obj
Thirst God's user avatar
0 votes
0 answers
12 views

Wavefront C++ (.obj) importer produces more vertices when later exporting glTF than old Python Wavefront (.obj) importer [duplicate]

My workflow for producing glTF file involves importing my OBJ file into blender. Tweaking things then exporting it from blender as an glTF. After import blender shows that the old python OBJ importer ...
Cray-1's user avatar
  • 1
0 votes
1 answer
92 views

Exporting a box with a hole

I'm trying to build a scene in p5.js where a ball falls through a circular hole in a wall. I used Blender to generate a wall (a thin box) with a hole in it by applying a difference modifier to a box ...
tanzor's user avatar
  • 1
0 votes
1 answer
878 views

Shape Keys export to FBX (for 3Ds Max)

There are many shape keys in a blender file. I'm trying to export all of these as a single FBX. When I export as FBX, the morpher modifier appears in 3ds MAX. All good so far. But none of the morphers ...
pak's user avatar
  • 1
0 votes
1 answer
799 views

Export obj files with textures from Project [duplicate]

I am new to blender and I have a blender project (link) which contains several objects. I want to export each object as an obj file with material and complete texture information. Yet, if I export the ...
dba's user avatar
  • 107
0 votes
0 answers
67 views

Getting vertex and normal indices to match when exporting mesh?

I am exporting a model as an obj. I want to store one normal per vertex, meanin I want the index of the normal and the vertex to be the same. I am getting this on my exported file: ...
Makogan's user avatar
  • 241
0 votes
1 answer
808 views

Blender 3.4 OBJ 100X scale issue while export/import to/from other applications

I am trying to exporting models from blender to import in Marvelous Designer 12. Both application's unit setup is set at Centimeter. But still object appears 100X smaller in MD then Blender. Tested in ...
vivek pandya's user avatar
0 votes
0 answers
132 views

Export vertex colors in a mesh with no faces?

Basically, what I'm trying to do is export some kind of custom per-vertex data from blender. The closest thing I've found is: according to this post, blender can extend the .obj format to include ...
terdex's user avatar
  • 1
2 votes
0 answers
2k views

How do I batch export meshes into .obj files (NON-LEGACY)

When I try to batch export a series of meshes using the template python script, it turns them into Wavefront(.obj)(legacy) instead of the normal .obj Even though normal .obj and legacy .obj have the ...
Ceausescu's user avatar
0 votes
0 answers
16 views

3D orbit outside of Blender [duplicate]

Hoping someone can help me. Can anyone advise on how i could create a 3D model in Blender, but then orbit and zoom etc around it outside of Blender. I work for a company that makes Web Based Trainings,...
Ben289's user avatar
  • 1
0 votes
0 answers
94 views

.obj/.mtl export, bump map + bump multiplier (`-bm 1.000000`)

In an exported .mtl file, after defining a normal map for one of my materials, I get this: map_Bump -bm 1.000000 brickwall_normalmap_128.png The ...
Nicholas Hayashi's user avatar

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