All Questions
61
questions
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26
views
How can I export a .obj single object's vertices relative to Object origin instead of World Origin?
When I move the default cube -10m on the X-axis and export the object as .obj, I get values for the cube's mesh relative to the ...
0
votes
0
answers
632
views
How can I export object (.obj) in Blender 4.0 via Python?
I used bpy.ops.export_scene.obj to export .obj files like in this thread which works until Blender 3.6. Now when I check the export documentation, this operator is ...
0
votes
1
answer
28
views
Modeling Artifacts
I have been modeling a house for the past few days. When I export it, I get these strange artifacts that I can't seem to fix. I've tried cleaning up the mesh and combining vertices by distance, but I ...
1
vote
0
answers
18
views
Obj import error
Everything was fine, but at some point when importing/exporting an obj file, an error pops up, I tried different scripts, deleted and installed the blender, nothing helps.What could be the problem?
0
votes
0
answers
14
views
Im trying to turn this black hole project to a obj with texture. But when i do it just has the circle and squares not what i have view port shading [duplicate]
I'm trying add my black hole to element 3d but the textures are not carrying over when I make it an obj
0
votes
0
answers
12
views
Wavefront C++ (.obj) importer produces more vertices when later exporting glTF than old Python Wavefront (.obj) importer [duplicate]
My workflow for producing glTF file involves importing my OBJ file into blender. Tweaking things then exporting it from blender as an glTF.
After import blender shows that the old python OBJ importer ...
0
votes
1
answer
92
views
Exporting a box with a hole
I'm trying to build a scene in p5.js where a ball falls through a circular hole in a wall. I used Blender to generate a wall (a thin box) with a hole in it by applying a difference modifier to a box ...
0
votes
1
answer
878
views
Shape Keys export to FBX (for 3Ds Max)
There are many shape keys in a blender file. I'm trying to export all of these as a single FBX. When I export as FBX, the morpher modifier appears in 3ds MAX. All good so far. But none of the morphers ...
0
votes
1
answer
799
views
Export obj files with textures from Project [duplicate]
I am new to blender and I have a blender project (link) which contains several objects. I want to export each object as an obj file with material and complete texture information. Yet, if I export the ...
0
votes
0
answers
67
views
Getting vertex and normal indices to match when exporting mesh?
I am exporting a model as an obj. I want to store one normal per vertex, meanin I want the index of the normal and the vertex to be the same. I am getting this on my exported file:
...
0
votes
1
answer
808
views
Blender 3.4 OBJ 100X scale issue while export/import to/from other applications
I am trying to exporting models from blender to import in Marvelous Designer 12. Both application's unit setup is set at Centimeter. But still object appears 100X smaller in MD then Blender.
Tested in ...
0
votes
0
answers
132
views
Export vertex colors in a mesh with no faces?
Basically, what I'm trying to do is export some kind of custom per-vertex data from blender.
The closest thing I've found is: according to this post, blender can extend the .obj format to include ...
2
votes
0
answers
2k
views
How do I batch export meshes into .obj files (NON-LEGACY)
When I try to batch export a series of meshes using the template python script, it turns them into Wavefront(.obj)(legacy) instead of the normal .obj
Even though normal .obj and legacy .obj have the ...
0
votes
0
answers
16
views
3D orbit outside of Blender [duplicate]
Hoping someone can help me. Can anyone advise on how i could create a 3D model in Blender, but then orbit and zoom etc around it outside of Blender.
I work for a company that makes Web Based Trainings,...
0
votes
0
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94
views
.obj/.mtl export, bump map + bump multiplier (`-bm 1.000000`)
In an exported .mtl file, after defining a normal map for one of my materials, I get this:
map_Bump -bm 1.000000 brickwall_normalmap_128.png
The ...