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All Questions

0 votes
1 answer
348 views

Exporting procedurally textured models for game engine

Recently I created a model which was texured procedurally. I used noise texture to texture the model and also combined it with a bump and Vorenoi map to add extra geometry to my model. On exporting ...
Sarthak Tayal's user avatar
0 votes
0 answers
821 views

Orange texture in blender?

How can i recreate this orange procedural texture in blender?
Carlos Alexandre's user avatar
1 vote
0 answers
666 views

curving prodecural texture along an object (road Texture)

how can i make a procedural texture follow a curved path? something link this (the yellow lines on the sides) Thank you
Sam Mousa's user avatar
  • 113
2 votes
2 answers
3k views

How to add dirt on a direction of the object

I have modeled a car and now im trying to texturize it. I would like to make the materials proceduraly, so I have not unwrapped the model (if its necesary I will, but I dont want to bake the textures)....
Alexxjaz's user avatar
  • 130
12 votes
1 answer
1k views

procedurally generated mold (fungus) using voronoi texture?

I have been trying to recreate a good looking procedural mold texture for a bit now. I have found the best approach to creating the actual round shape of the mold patches seen in the pic seem to be ...
Stag beetle's user avatar
4 votes
2 answers
8k views

how can I create a procedural circuit board texture

Im curious If it's possible to create a fully procedural texture similar to this reference image using only material nodes
Funny1048's user avatar
  • 301
0 votes
0 answers
360 views

Procedural Textures Distorted

I was wondering what caused this weird texture distortion. Every time I try to add noise or distortion using procedural textures, this happens Before distortion it looks like this I want something ...
Arif Bukhari's user avatar
-3 votes
1 answer
267 views

Substance Designer Questions [closed]

Substance Designer I have heard about because of blender guru, I am a new blender user, I have quit before, but now I am more interested into blender. Substance Designer I heard was a bit popular the ...
Galactic_CakeYT's user avatar
1 vote
2 answers
103 views

Drive value with no input

I’m trying to create a procedural tile texture using Brick Texture nodes, however I am having a slight problem. I want to be able to drive the offset value of the brick textures from outside of the ...
FawiTopKit's user avatar
11 votes
2 answers
2k views

How to randomize window lighting on skyscrapers without separating each window into a separate object?

I want to make a building where each window has a randomized lighting value. I can achieve this by separating each window into a separate object and assigning them a material that uses a random number,...
Jeremy Bernier's user avatar
5 votes
2 answers
865 views

How can I create an irregular, marble-tiles surface?

I'm trying to create a marble-tiles procedural texture for a bathroom's pavement like this: What I already did was creating the surface for the single tiles, but I can't get to do two things: ...
mast3rsensei's user avatar
0 votes
1 answer
231 views

How do I thicken my procedural dot texture?

I have this procedural noisy dots texture and I would like to thicken the dots outward. I am looking to create an effect where the dots would expand similar to how you can grow a selection in GIMP or ...
plank's user avatar
  • 1
3 votes
1 answer
6k views

Rock PBR Texture Creation within Blender (Procedural) for export in game engines

I've seen in Blender Docs that there are some of the procedural textures in Blender like Voronoi/Clouds/Noise etc. I've seen Substance Designer which is a good alternative to create textures for game ...
user avatar
7 votes
1 answer
5k views

Convert Object texture coords to Polar

I am building a procedural eye texture setup based around Object coordinates. As part of the project, I am trying to re-create a setup that is normally used for UV textures. This tutorial shows how ...
Ascalon's user avatar
  • 6,647
1 vote
1 answer
1k views

How to make realistic pockets of sand?

I want to add sand around the small rocks in this scene but I'm not sure the best way to go about it. Ideally, I'd love to increase the rocks by millions, but obviously that would increase the poly ...
lakerice's user avatar
  • 1,687

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