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1 vote
0 answers
579 views

Use incoming light as a mask?

I'm making a shader for people that relies heavily on the ability to take incoming light and use it as a way of blending 2 materials. For Eevee, it works perfectly. Take a diffuse shader, plug it into ...
AxiDes's user avatar
  • 236
5 votes
2 answers
7k views

How to create a material which lets light pass through unaffected?

Ok, so im looking to make a material which; allows 100% of light to pass through unaffected. As if the surface was never there. allows normal textures to be applied as usual whilst looking as it ...
spiffy14k's user avatar
  • 333
0 votes
1 answer
335 views

Make material thick around edges

I want to make the material in the provided .blend to be like the provided image. .blend https://drive.google.com/open?id=1ZDs_sCikX-TMTRcuNTmoQeKwBAvsabfk
Tech Crate's user avatar
2 votes
0 answers
520 views

Faking HDRi Reflections with an orthographic camera

Is it possible to fake perspective reflections of a HRDi in a scene with an orthographic camera? As reflection rays are parallel on flat surfaces, every face of a glossy object has a uniform color ...
bstnhnsl's user avatar
  • 2,710
1 vote
1 answer
109 views

What lighting settings would be used to achieve colored and soft directional light

In reference to this video: https://www.youtube.com/watch?v=SbCJKfol-WQ and here's a screenshot of the result: The person that made the video said they didn't use any materials, it's just Blenders ...
James's user avatar
  • 13
0 votes
1 answer
163 views

How do I create a material that emits light based on how much light hits it?

I was wondering if anyone has an idea how I would make a material that emits light based on how much light hits it from a spot lamp in the scene? Using cycles render engine. Best, Brad
Brad Hamilton's user avatar
1 vote
0 answers
432 views

Light bulb glass material very dark

I made a light bulb and I use the Glass BSDF material. I also use solidify modifier to get some thickness of the glass, but the problem that I can't find a solution for is why the glass is soo dark. I ...
3D-kreativ's user avatar
1 vote
0 answers
178 views

Light wont penetrate glass [duplicate]

I just have a simple glass shader and that is it, is there anything i need to add so that light penetrates it? I'm using HDRI lighting and I have a sun lamp pointing directly at the glass.
cameron's user avatar
  • 53
2 votes
1 answer
3k views

Is It Possible To Do An 80's Style Anime Shading? If So How?

I'm familiar with a lot of the basics of how to model, texture, apply materials, use nodes, basic rigging & animating, etc. I ran across a YouTube video called "TIE Fighter - short film" from a ...
ASparoWitAGun's user avatar
4 votes
2 answers
3k views

Why is this mirror object not reflecting light onto another surface properly?

I have a scene where the sun rays should be reflected from a mirror to create this sort of effect: The problem below was resolved, scroll down to EDIT. However, I can't get any light reflected from ...
Noidea's user avatar
  • 1,256
2 votes
0 answers
127 views

Is it possible to determine emission shader value by other lights?

Is it possible to take a lamp/sun/point light and use it as a value on the scene to tell materials that are not affected by the light source to emit their own light? This is photoshopped example of ...
markac's user avatar
  • 145
6 votes
1 answer
815 views

What are some good low-poly scene techniques?

Recently I have noticed that low-poly art has really come into vogue, and I thought it would be helpful if we could collect some helpful concepts and techniques in how to replicate this style. How ...
J Sargent's user avatar
  • 19.3k
3 votes
1 answer
759 views

What elements go into a good material testing scene

I've been searching a bit for the perfect material testing scene, so I'm curious, what are some of the most important elements in a material testing scene?
TARDIS Maker's user avatar
  • 5,762
2 votes
1 answer
197 views

What is causing this unexpected shading in 3D view?

I’m encountering an issue and I am wondering if anyone could help me figure out why my created 3D model is displaying this way in 3D view. I have tried to use correct language where possible, but I ...
Adam's user avatar
  • 23
30 votes
1 answer
10k views

How do I emit light from inside a object?

I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
Borat Sagdiyev's user avatar

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