All Questions
9
questions with no upvoted or accepted answers
4
votes
0
answers
749
views
Copy node tree from one material to another in cycles using python
I have two cycles materials (say source and target). I want to copy the Shader Nodetree from the source material to the target material after clearing any currently present node tree(s) in the target ...
2
votes
0
answers
313
views
Checking for node tree update
I would like to check if a cycles material has been updated since the last check.
The easiest way to do that would probably be to store the nodetree somewhere and check against the current node tree. ...
2
votes
0
answers
327
views
Custom Python Nodes: Calling Group Node
I am writing a custom shader node that essentially "Calls" a predefined group node into the code.
Here is the group node I am looking to call:
I am using the "CustomNode" template that is packaged ...
1
vote
0
answers
58
views
Cycles render in background exits with error in Blender 2.91.0, on Linuxmint
I have now a recurring new problem: when I want do render a simple animation the program stops with following errors:
...
1
vote
0
answers
157
views
Adding a nodes tree from my own material instead of Principled BSDF in Python
When you click the "use nodes" button, the Principled BSDF node appears in the shader editor connected to the output node, and the properties of the Principled BSDF node appear in the ...
1
vote
0
answers
153
views
Hair on diffuse color pass is black and has no albedo information?
I have a object (face with hair) and I want to get the albedo from my diffuse color pass in Blender 2.8. I only get the image without hair. How can I get the whole image or just its albedo color? I ...
0
votes
0
answers
78
views
How to write a python code for changing color space of image texture attached to normal map as well as strength of normal map?
I want to write a code for changing color space of all image textures attached to normal maps as well as strength of all normal maps to 1.
0
votes
1
answer
760
views
What type of normal and specular map nodes is correct for these textures
I am creating a plugin to import some model files from a game to blender, with all the textures and materials created automatically. I am creating a principled bsdf node from python and assign ...
0
votes
0
answers
186
views
Link Image Texture Path to Object Name
I have a material node setup in cycles that I am trying to get an image texture file path to automatically updated based on the name of the object that the material is applied to. For example, if the ...