Skip to main content

All Questions

2 votes
2 answers
6k views

How to create a semi transparent plastic shader?

I'd like to create a semi transparent plastic cycles material to match the material from this reference: My current node setup First rendering Any suggestion or help on that topic, what's ...
atek's user avatar
  • 10.1k
1 vote
0 answers
663 views

How to create photo-realistic complex plastic material in Cycles?

I want to create a plastic material with proper bump and reflection. Something similar to the first image. For bump I used Voronoi texture, but I am having trouble adding small silver dots. And I am ...
Eugene Chernov's user avatar
1 vote
2 answers
1k views

Cycles and nodes, trying to use Diffuse BSDF as color source for Glossy/Subsurf Scattering BSDFs.. not working

I am trying to achieve a photo-realistic splash of liquid akin to orange juice and have tried my hand at it, and referred to a quick tutorial (node setup photo, actually) for how to setup the nodes ...
insaner's user avatar
  • 305
23 votes
2 answers
7k views

Custom fresnel curve

When it comes to recreating the shading of metals like chromium with such extreme reflection curves it's obviously inaccurate using one averaged reflectance curve. Also eye-balling the values appears ...
brockmann's user avatar
  • 12.7k
1 vote
0 answers
1k views

How to make realistic soda can label?

I have this nice soda can: I want to put a label on it, so I did some research: On the press, four (up to six) different ink rollers supply the colors that will coat the individual printer plates....
10 Replies's user avatar
  • 2,241
0 votes
0 answers
322 views

How do I create a test room for modeling and simulations?

How do I create a low poly room with one door and one window in clean white style that looks nice. I want to have a clean testing room to mainly test simulations in and also test materials for models....
Alfons Marklén's user avatar
0 votes
2 answers
744 views

Create a realistic puddle?

I'm creating a scene involving a spilled Nuka-Cola bottle. Here's how it looks: The puddle on the ground looks too.. smooth. I would like it too look a little bit more noisy and realistic. Changing ...
Josh Silveous's user avatar

15 30 50 per page
1
2