Skip to main content

All Questions

11 votes
1 answer
979 views

Space between Voronoi shapes

I am trying to create a material that looks like the red material in the image below, more specifically the displacement of the red material. I have a node set up like this at the moment. I have ...
Dan's user avatar
  • 343
10 votes
2 answers
840 views

Guillaume Kurkdjian Water Material

Guillaume Kurkdjian has this really cool water: How can I achieve this water in blender cycles? (material and modeling of the water) The closest I've gotten is this: This is the material settings ...
Alex Safayan's user avatar
  • 1,116
9 votes
1 answer
2k views

How to distort (in this case) letters, patterns etc underneath a water drop?

I’m interested on how to distort typography, patterns etc. which partially lie underneath a drop of liquid. See example below. How would you approach this?
faybn's user avatar
  • 835
8 votes
1 answer
1k views

How to a create a slate roof tile with rough edges?

I'm looking for the best way to achieve a slate roof tile effect in cycles like the attached photo. I'm not looking to create a roof like this just a single panel/tile. To create the rough edges, I've ...
jamiers's user avatar
  • 83
6 votes
4 answers
1k views

Shading issue while scaling one side of cylinder

When I scale a cylinder from one side and then do Shade Smooth and Auto-Smooth some shading issue are still visible in the image. I tried to increase the Auto-Smooth, value but it doesn't give the ...
Yash Sasotri's user avatar
6 votes
3 answers
5k views

Flat vs smooth shading in photo-realism and glossy shaders

I understand flat shading is a big no-no for parts of the geometry that curve, so transition between face do not show. I also understand the difference in the viewport: flat shading gives a single ...
buttr_toes's user avatar
4 votes
2 answers
3k views

Assign material to part of mesh

I am doing this Blenderguru tutorial to work on my modelling skills. At about 28:30 min in the tutorial it is demonstrated how to assign a material to a selected part of the mesh (another material is ...
user avatar
3 votes
2 answers
22k views

How to import buildings/terrain from google earth

I'm making a live action short film where the characters fly a magic carpet over a city. It's a fast paced scene with the characters weaving around buildings and plummeting to the ground, and using ...
Sam54123's user avatar
  • 189
3 votes
2 answers
2k views

Apply Texture only on parts of Object with nodes

I'm trying to model a beer bottle and I'm almost finished now. The only thing I still need to do is to apply the labels to the bottle. In Cycles I already mixed the Shaders for the glass and the label....
Jonathan's user avatar
2 votes
1 answer
727 views

Procedural wrinkled paper lamp cycles material

I am not completely new to Blender, but I'm actually on a project of interior design visualization where I would like to create a material that would allow me turn any surface into this kind of paper ...
Healthwave's user avatar
2 votes
2 answers
3k views

I have an undesirable black area on my glass shader/object [duplicate]

(Using Principled BDSF) I'm aware that glasses are naturally going to have a bit of black anyway, and I have no problem with the black sections around the base of the main section and the beginning ...
Anthony's user avatar
  • 21
2 votes
1 answer
599 views

How to achieve a solid glass/emission material with certain refraction and color

I'm having trouble recreating this material in cycles: It's a solid glass bulb with a LED inside and copper threaded fabric which gives it a copper colored glow. I'm not sure how to achieve a ...
Delagone's user avatar
  • 2,098
2 votes
1 answer
17k views

Make material looks less 'shiny'?

I'm making a model on Blender, and i'm adding texture for it on Cycles, i added a Diffuse BSDF material, on a curves i made but with the lighting (it does need to be with that kind of light) the color ...
beavoru's user avatar
  • 5,397
1 vote
1 answer
117 views

How do i make round bottle look more cubic with really soft edges?

I am a complete beginer. I was trying to model this 5 liter bottle and then realized it supposed be more squire - like in the included image. How do i do it? No way i can figure it out myself... I ...
Ilez Nazran's user avatar
1 vote
2 answers
599 views

Some difficulties with hair materials

I'm a beginner. Currently I'm modeling a Pikachu. I'm having some difficulties with the materials of my pikachu's hair. Here's a quick render: Only the edges seem to be on point. I'm aiming for ...
Okoyos's user avatar
  • 113

15 30 50 per page