All Questions
35
questions
0
votes
1
answer
1k
views
Part of Mesh turns white in Render Mode
This is my first time using blender, and I am trying to create an animation for a phone.
When I am in object mode in material view, the image looks fine, but when rendering a frame (in cycles) part ...
1
vote
1
answer
117
views
How do i make round bottle look more cubic with really soft edges?
I am a complete beginer. I was trying to model this 5 liter bottle and then realized it supposed be more squire - like in the included image. How do i do it? No way i can figure it out myself...
I ...
0
votes
1
answer
315
views
Editing lighting on the sides of a cylinder
I'm creating a simple jar and lid in Cycles, but the sides of lid have this odd gradient effect I can't seem to get rid of. The highlights are only visible along the upper half of the sides. I'm not ...
0
votes
2
answers
2k
views
Assigned Materials Show Up in Render Preview but Not Final Render
Blender Version 2.77
I’ve been working on a render of a lightbulb recently and I have been having troubles with material slots.
I have the materials shows below assigned to certain vertex groups that ...
1
vote
2
answers
2k
views
How to make dr.eggman mustache?
I am trying to make a the mustache in the picture above but can’t make the same thing. So far I have tried modeling the mustache but there is no hair and it’s just a flat mesh.
9
votes
1
answer
2k
views
How to distort (in this case) letters, patterns etc underneath a water drop?
I’m interested on how to distort typography, patterns etc. which partially lie underneath a drop of liquid. See example below.
How would you approach this?
1
vote
0
answers
2k
views
Material not appearing in Xcode
I added metal materials to my model in blender using principled bsdf shader. it looked fine in the rendered view. I exported to a .dae file and copied to Xcode following the steps in this post. when I ...
-5
votes
1
answer
185
views
Is it possible create this text effect?
was wondering if it is possible to recreate this text effect in Blender. I've been playing around but nothing is coming close enough. Can't figure things out like the bevel, perspective, & ...
2
votes
1
answer
599
views
How to achieve a solid glass/emission material with certain refraction and color
I'm having trouble recreating this material in cycles:
It's a solid glass bulb with a LED inside and copper threaded fabric which gives it a copper colored glow.
I'm not sure how to achieve a ...
3
votes
2
answers
22k
views
How to import buildings/terrain from google earth
I'm making a live action short film where the characters fly a magic carpet over a city. It's a fast paced scene with the characters weaving around buildings and plummeting to the ground, and using ...
11
votes
1
answer
979
views
Space between Voronoi shapes
I am trying to create a material that looks like the red material in the image below, more specifically the displacement of the red material.
I have a node set up like this at the moment. I have ...
2
votes
1
answer
727
views
Procedural wrinkled paper lamp cycles material
I am not completely new to Blender, but I'm actually on a project of interior design visualization where I would like to create a material that would allow me turn any surface into this kind of paper ...
0
votes
0
answers
322
views
How do I create a test room for modeling and simulations?
How do I create a low poly room with one door and one window in clean white style that looks nice.
I want to have a clean testing room to mainly test simulations in and also test materials for models....
1
vote
0
answers
136
views
Is it possible to paint a texture over another texture when they both have different displacement maps in Cycles?
I've always wanted to create a scene where I could have a grass texture with planes as grass and then a dirt texture side by side with their own separate bump maps and displacement maps. If not what ...
1
vote
2
answers
599
views
Some difficulties with hair materials
I'm a beginner. Currently I'm modeling a Pikachu. I'm having some difficulties with the materials of my pikachu's hair.
Here's a quick render:
Only the edges seem to be on point.
I'm aiming for ...