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2 votes
1 answer
751 views

Convert Blender Render materials to Cycles

I am doing the Introduction to Camera Tracking in Blender tutorial by Blender Guru. Starting at 47:20, he does things with materials and textures in Blender Render that I don't understand (I have ...
user avatar
2 votes
1 answer
249 views

Use Cycles baking for Blenders internal renderer

I started modeling a house that I want to use in a game. I really like the workflow of nodes if it comes to materials. So I decided to use the cycles renderer in 'material view' for modeling, ...
Luca Hofmann's user avatar
2 votes
0 answers
852 views

Switching from Blender Render to Cycles Render messes up materials

I'm trying to make a 360 degrees animation film for YouTube. I have to use Cycles Render because of the panoramic camera. I modeled everything and then noticed I was in Blender Render mode. When I ...
Alex  Pilkevych's user avatar
3 votes
0 answers
1k views

How to reflect a beam of light on a mirror using cycles? [duplicate]

In the context of a tutorial, I need to create this experience using a light spot on cycle engine. We can replace persons with other objects. I tried to do it using this answer mirror but the mirror ...
BetterEnglish's user avatar
2 votes
1 answer
1k views

How do I fix this Traceback error for Massive Material Nodes?

I'm trying to convert my material from Blender Render so it can be used in Cycles Render, but I get this error when trying to use the addon for this. Can this be fixed or is there a different addon I ...
Ashton 's user avatar
8 votes
2 answers
525 views

Is knowing the Blender internal renderer settings for materials and textures important for using the Cycles renderer?

I have been learning Blender for the past several months, and I just discovered the Blender 3D: Noob to Pro wikibook. Although I'm not a complete novice, I have started from the beginning of the book ...
Fletch's user avatar
  • 175
4 votes
1 answer
8k views

How do use one channel from an image in a material?

I have an image that is split up over the RGB channels. I only want to apply the data from the blue channel. I have made a material and a texture using nodes that separates the color but when I select ...
John O'Neil's user avatar
2 votes
0 answers
121 views

Make Cycles materials transparent but present in BI

I am using a multi-scene setup to render out some passes in Blender Internal for anti-aliasing purposes. I have a primary scene with Cycles materials, and a secondary Blender Internal scene. The ...
Ascalon's user avatar
  • 6,647
1 vote
1 answer
2k views

Blender render appears completely Gray

When I hit "render" nothing appears except one object I forgot to add a material to. I'm unfamiliar with most of Blender's rendering settings. I've done some internet research but turned up largely ...
MegaWitt's user avatar
4 votes
1 answer
196 views

Blender cycles and blender internal look the same and my materials are too shiny even on diffuse

Blender cycles and blender internal look the same and my materials are too shiny even on diffuse. I want my cycles object to turn whiter instead of being grey like the blender internal. Here is a ...
barise's user avatar
  • 41
0 votes
0 answers
22 views

Nodes are not applied to a few meshes

I set all materials in brender render. But I changed it to cycles. And changing materials again but only 2 mesh couldn't change. Cannot change even color it stays white. What should I do?
Annabellee's user avatar
3 votes
1 answer
229 views

How to perform basic tasks in Cycles vs. Blender Internal?

In Blender Render let's say I want to texture a box. This would be my process: Model than UV UNWrap Bake AO to a image set blend mode to multiply Add diffuse texture with appropriate blend mode on a ...
David Prentice's user avatar
0 votes
1 answer
1k views

Is it possible to have a Material input node in the Cycles Renderer?

The Blender Render(er) has the so called "Material Input Node", where a previously defined material can be selected. The questions is, whether there is an equavalent for the Cycles Render(er).
HerpDerpington's user avatar
1 vote
2 answers
1k views

Texture as Backfacing material in Blender Internal using Nodes

I am trying to use a generated material as a texture for the backface of a complex object in Blender Internal (an object that already have a texture). The idea, using nodes, is similar to Back face ...
Jonathan Chemla's user avatar
0 votes
1 answer
1k views

Is it possible to transport materials between the Internal render and Cycles render for animation?

http://blenderartists.org/forum/showthread.php?247271-Cycles-Automatic-Material-Textures-Node Convert Materials from Cycles to Blender Internal Render These links claim that it IS possible to ...
RobotUnderscore's user avatar

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