All Questions
19
questions
0
votes
1
answer
13
views
link between a given bone and it's fcurves?
I need to find the previous f-curve keyframe a particular pose bone, to test if any of the transform values have changed. In fact my goal is iterating through all pose bones so I can keyframe_insert()...
0
votes
1
answer
74
views
How do you animate a model that consists of multiple different objects?
I am looking to animate a model that is comprised of multiple objects.
I'm experienced with modeling but I'm totally new to everything animation. I was wondering if anyone could give me the first few ...
0
votes
1
answer
68
views
How can I group many animations under a single name?
I'm quite new into animating in Blender, so I'm currently very confused about how to do simple things. I need to program something in Javascript and I have to animate a car being roofless. The thing ...
0
votes
1
answer
102
views
How to gradually hide/unhide a group of objects?
I want to gradually hide/unhide a group of objects (ctrl-j). For example, I have 2 nested spheres with a radius=1cm and radius 2cm. Both have different materials. Opportunities I have found so far.
...
0
votes
0
answers
597
views
How to add more objects to an animation group?
I'm new to animating in Blender. The issue is I've created a simple space ship object and animated it. Working great! I then used Random Flow mesh generator (great 3rd party addon!) to create ...
1
vote
0
answers
67
views
grouping objects with modifiers so it behaves like one object
Grouping objects with modifiers so it behaves like one object.
Is it possible to make a such grouping?
I made shoes for a character that I want to animate.
The shoes are composed of several elements (...
0
votes
1
answer
60
views
Is there a way to animate objects as one temporarily without "independent movement"?
I've been working on making a Minecraft Rubik's Cube, and while trying to animate the rotation of a face (with pivot center median) the pieces of the face move independently. Even when they are ...
0
votes
0
answers
39
views
How do I animate two objects together with different textures
I have got an object (a mouse cursor) and I want to animate it.
But, since my scene is pretty dark, I would like to add a small ball of light, which would also give the cursor a nice sci-fi effect.
...
0
votes
2
answers
1k
views
Rotating multiple objects in animation
I am trying to animate a drone with 6 spinning propellers in version 2.79b. I can make the props spin in object mode by selecting them and choosing individual origins for pivot center, however when I ...
0
votes
1
answer
908
views
How to copy movements from one object to another?
I am learning to use Blender and created a simple animation which shows the rooftop coming off followed by the roof support which then disappears from view. The idea being that a new retrofit support ...
0
votes
0
answers
82
views
Group Instancing: How do animations behave?
I've yet to delve into animations with Blender, but something I'm curious about is what happens if one were to create a couple of basic meshes joined with bones, then animated. If another object is ...
1
vote
0
answers
36
views
Multiple animations and rotations on a grouped object
Still trying to learn Blender here so be gentle. I need to do an animation of a propeller aircraft where the plane travels down the runway, the tail lifts up and the plane takes off.
The propellers ...
0
votes
2
answers
2k
views
Animate restriction of viewport visibility/rendering of a group of objects
I want to animate various parent objects (and their children objects) appearing and disappearing in a rendered animation.
This is currently possible with single objects by keyframing the Restrict ...
1
vote
1
answer
568
views
Python: Duplicating a group with animation
I have a group. The first object is a mesh and the second is an armature with multiple actions that controls the mesh. How can I duplicate this group with python in a ...
2
votes
0
answers
452
views
"Group" animated objects
I have some objects which are animated, some by keying values (mostly shape keys) and some keying location and scale. The end result is a flower growing:
I would like to easily be able to duplicate ...