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How to manually merge active actions for GLTF export?
Currently working on a project that involves animating a truck bed camper unfolding, which has to be exported to GLTF with a couple different animations.
The animation is created in Blender using ...
1
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1
answer
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Multiple animations on one mesh, gltf export [duplicate]
the object I'm working on consists of several meshes. all of those meshes are connected to one animation (let's call it "open"), and one of the meshes is connected to another animation (&...