Questions tagged [geometry-nodes]
Use this tag for questions regarding Geometry Nodes, a modifier added to Blender in version 2.92 to manipulate geometry in a Blender scene.
118
questions
0
votes
0
answers
10
views
How to do Curve material texture, Geometry node to make imported svg look better?
I am import a world map SVG and want to make line between countries clear (it look like it merge when look from top), how can I highlight the outline ? with geometry node, or material shader
Another ...
1
vote
0
answers
16
views
Controlling an animated shader with a proximity Geo nodes
I am trying to use Geo Nodes to control my animated shader on multiple objects. What I want is to use an object so that when it comes closer to objects, it starts to animate and eventually becomes ...
-1
votes
0
answers
15
views
What is the simplest way to create a picture frame with rounded corners and beveled top edges using Geometry Nodes or another dynamic option?
I want to create a mesh like in the following pictures, but dynamically using Geometry Nodes (or any alternative that might exist):
$$
\text{Top View}
$$
$$
\text{Cross-Section}
$$
I want to have ...
0
votes
0
answers
12
views
I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward?
I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward? I tried to search for the answer but found ...
1
vote
0
answers
23
views
Remesh criss-cross pattern using geometry nodes
I have a series of meshes that display the pattern highlighted in red in the image below: triangles adjacent to pentagons or hexagons.
It is evident how the topology of the models could be greatly ...
3
votes
1
answer
74
views
Connect multiple menu switch in Geometry Nodes
I've got a GN node group with the following overall structure:
As you can see, I'm trying to create a logic able to deal with either Points, Edges, Faces od Corners, based on a choice made in the ...
1
vote
2
answers
116
views
Geometry Nodes: How to select the result of Merge by Distance node?
How can I select only the vertices that are the result of the Merge by Distance node?
Merge by Distance node is handy, but it doesn't have "Resulted Merged Points" or similar output socket ...
1
vote
1
answer
41
views
How to combine two texture in geometry nodes after a Distribute point on faces node
My first objective is to have a point cloud from a 3D scan with some points glowing.
Everything is working; the color of the points comes from my texture. However, when I want to add a second material ...
2
votes
2
answers
149
views
Filling holes with original geometry patches after heavy alterations
(Updated to be more concise and clear, I hope)
I'm working on a project where I've used a series of Geometry Nodes operations to significantly alter a base mesh. These operations have resulted in the ...
3
votes
2
answers
204
views
Geometry Nodes: Delete Overlapping Vertices
I'm amazed there's not this asked yet.
So, how to delete overlapping vertices?
Related:
Geometry Nodes: How to select the result of Merge by Distance node?
1
vote
1
answer
22
views
How can I generate instances on my imported svg logo file using geometry nodes?
I have imported an svg file of a logo and I need to generate a crowd of people that essentially "form the logo" from a top view. I've been able to create a geometry node where I can ...
0
votes
0
answers
32
views
Drive point lights using a texture with geo nodes
I've made a grid of point lights using geo nodes that I want to drive using an animated texture. I got it working using camera projection but I need to be able to move my camera so is there any way ...
0
votes
2
answers
35
views
Geometry nodes - How to Knife project procedurally
Is it possibple to knife project in geometry nodes procedurally? Like knife project tool
0
votes
1
answer
44
views
Geometry nodes - UV project from procedural geo
I've made a procedural grid to transfer uv from it to my mesh (my mesh is properly cutted for UV projection form grid), so I will get result as "Data Transfer modifier - UV Project (face corner - ...
0
votes
1
answer
23
views
Rotate Curve Profile independent of Curve Vector
Is there a simple way to get the curve profile to stay rotated in one direction, independent of the curve's vector? Eg. Always flat, Z+1.00.
Align Euler to vector I feel like should work, but doesn't.
...