I'm currently rigging the track like the picture below. Am I doing wrong?
I want the track spinning around whenever I move the Y AXIS of the Root bone.
Don't mind the tyre, I just want to know how the track can be spinning around.
How can I achieve that without using curve ? Because curve did not support to the other engine.
You can get the blend files here. https://drive.google.com/file/d/1pf4f7OfceHMfI8K4XVgGKXM6Y4c2x6XD/view?usp=sharing
Thank You