All Questions
38
questions
0
votes
1
answer
40
views
Glb skinning object export issue
skinning object already its under parent of amateur bone. While exporting to glb and see in babylonjs viewer skinned object is outside of root node. is that any solution to fix the issue. also i ...
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votes
0
answers
28
views
How to export curve vertex animation to gltf/glb file?
I have animated a curve with 2 vertex in python by changing the position of the two vertex coordinates, and when exporting to glb the curve does not move.
I am using blender 4.1.
I animated the curve ...
0
votes
1
answer
31
views
How to manually merge active actions for GLTF export?
Currently working on a project that involves animating a truck bed camper unfolding, which has to be exported to GLTF with a couple different animations.
The animation is created in Blender using ...
0
votes
1
answer
127
views
Unable to convert .fbx file to .glb file
I am new to Blender and I am stuck in converting .fbx to .glb file.
My objective is to export two animations (without skin) to .glb file which can be used in three.js
I can merge two animations in a ...
0
votes
2
answers
103
views
glTF Export creates weird Jitters in Animations
Crossposted from the subreddit; I can't seem to get the animations perfect when exporting to GLTF. I've looked all over for posts on it or different export settings but nothing seems to work. Here is ...
0
votes
1
answer
92
views
Object masking/ dynamic hiding in render is not exporting to .glb
I'm new to GLB export. I am using a series of models generated in a structure deformation calculation code as .ply files, that I import in my scene. Each model represents the studied structure at a ...
0
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0
answers
132
views
Is it possible to export a keyframed Geometry Nodes object to GLTF and keep the animation?
I have an animated GN setup that just has one value keyframed, that I want to use in a ThreeJS project. I got to the point where it successfully exports the geometry into the gltf file, but it isn't ...
1
vote
1
answer
175
views
How to erase blender gltf object animations
I'm creating object animations in Blender and exporting the objects as gltf models before importing them with @react-three/drei to my development react project. There is however a big deviation ...
0
votes
0
answers
356
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Having no idea of exporting a glb/gltf file with texture and animation properly
I am a newbie of Blender and kind of stuck in exporting a glb/ gltf file. I made an ocean simulation and tried to export it, but I don't know how to export a water texture, and the waterwaves ...
0
votes
0
answers
416
views
Blender to GLB: how do I setup NLA for multiple animations?
I have model with animated armature that follows a path but when I export to GLB only the armature is animated. I understand this is something to do with NLA tracks but I can't figure out how to ...
0
votes
1
answer
220
views
How to export cube animated with boonlean modifier to .glft?
blender 3.4.1
Is it possible to export this animated cube? I used the Boolean Modifier for the animation. The target format is .glb
It looks simple but I have tried different variations of these ...
0
votes
1
answer
299
views
GLB exports static object with animation keyframes
I have noticed a strange behavior from the GLB exporter the other day when loading a glb file to https://gltf.report/
The file had an armature with animation and few more animated objects and static ...
0
votes
0
answers
746
views
Gltf 2.0 Not exporting animations
I made a simple subdivided cube with a simple armature and a simple animation, for testing the Glb/Gltf exporter.
No matter all exporting options I tried, the model gets correctly exported, with ...
0
votes
1
answer
912
views
How to Export a selection of Keyframe Animation
I want to export a Keyframe Selection as glb file. I import mocap data, clean it up and want to export a part of the animation as glb for a webprojekt. But there ist no chance to get only a selection ...
1
vote
1
answer
682
views
Problems with GLTF export of animations since version 3.1
I have built a simple animation, coins that dance up and down while rotating around their own axis. The coins are parented directly to the bones. In Blender this works without any problems.
Then I ...