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Questions tagged [compositing-nodes]

Questions related to compositing nodes available for compositing render layers into final renders in the compositor.

0 votes
0 answers
14 views

Compositor Not Applying in Render

I have a clip with a greenscreen I'd like to key out with the Compositor. However, when I go to render, it just renders the original footage without the keying applied. I've been reading forums and ...
DillaVanilla's user avatar
0 votes
0 answers
11 views

How to composite frames after rendering has completed?

I am trying to render an 8,112 frame animation at 4K 60FPS with Blender, using the compositor to add some post-process effects such as chromatic aberration. When I begin rendering, it renders and ...
Kane Mattsuki's user avatar
0 votes
0 answers
25 views

Compositor file output node color override not working

I render out an image sequence in Multilayer EXR by using the File output node for export Denoise render pass but it always comes out in Linear Rec.709 transform Instead of AGX log. (I had set it to ...
WhiteWhale's user avatar
1 vote
1 answer
43 views

Disabling HDRI only for a specific render layer

I am working on an alien planet landscape still image with planets/moons in the background. For this, my scene is divided into 2 render layers and I need very different lighting for each of them. ...
Lynx095's user avatar
  • 86
1 vote
1 answer
37 views

Compositing Bokeh Blur node with depth map creates sharp edges

I'm trying to blur an image based on a depth map using the Bokeh Blur node, but I'm getting sharp edges in areas that are supposed to be blurred. How can I fix this? Here's my node setup:
SlimiSlime's user avatar
0 votes
1 answer
11 views

Using a texture for x/y inputs of Translate Node in Compositor, possible?

is there any way to use a textures value as the input for the x/y offset of a translate node in the compositor? It just won't work. I'd like to create some kind of rgb artifacts and maybe some strange ...
Testmensch's user avatar
1 vote
0 answers
11 views

How to install the HCL or LCh Color Space for Blender's Compositor (for use in the Separate and Combine Color nodes)

I am working on a project within Blender that involves colouring black and white videos, and part of it involves using the "Separate" and "Combine" color nodes to overlay the color ...
The VFX Man Colorization VFX E's user avatar
0 votes
0 answers
25 views

Composite not compositing images

I'm completely new to Blender, but I’ve started using it to camera track scenes and add objects into them. All my nodes are correct as far as I can tell but when I hit render it only shows the movie ...
Canyon Bostick's user avatar
0 votes
0 answers
36 views

Why the renderded edge of Volume looks dark? [duplicate]

I made a cylinder to hold a Gaussian beam. The intensity is calculated by the equation of the Gaussian beam. And the material is set like this (I make every choosable color to #FF0000): The max value ...
user174030's user avatar
1 vote
1 answer
30 views

Glare node outputs black square

I've rendered an animation to an EXR image sequence and am now compositing it. The glare node outputs a black square where the Nishta sky texture sun is. This does not happen when having the composite ...
thomThalas's user avatar
0 votes
0 answers
22 views

Can I key out 2 different shades of green? [duplicate]

I have to different green screens and I’m wondering if I can key both of them. I researched but didn’t find any helpful answers. I attached a photo with the different shades.
Mnazz10's user avatar
0 votes
0 answers
23 views

Direct volume pass as a mask instead of the volume's color

I'm using the volume direct pass for a smoke sim I have but that seems to give me the image of the smoke instead of a mask of where the smoke is and isn't so it becomes a problem when I'm trying to ...
desperrrr's user avatar
  • 644
1 vote
0 answers
62 views

With 4.2 EEVEE, how do I get high-emission parts of the background HDRI to render to the emit layer?

I'm using 4.2 EEVEE (no bloom) and I'm trying to make stars in the background HDRI flicker by mixing low-emission and high-emission shaders driven by evolving noise, then in the compositor running the ...
gulagkulak's user avatar
0 votes
1 answer
37 views

Mask the Blur effect in compositor

This is my render layer ( 1920 x 1080) : I draw a mask in image editor : In compositor I add a blur node and try mask the blur effect : composite result (nothing changed) : The mask doesn't work ...
andio's user avatar
  • 2,420
0 votes
1 answer
27 views

How to set the output resolution for compositor?

The compositor output always match/follow to the render output setting. How to set the compositor resolution to be different from the render resolution ? For example my render resolution is 1920 x ...
andio's user avatar
  • 2,420

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