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2 votes
1 answer
7k views

How to make camera continuously move along the circle path? [duplicate]

In my scene I have a circle (curve) and a camera, attached to it via CTRL+P > follow path. How can I make the camera continue moving along the circle, after the first loop ends?
Rumata's user avatar
  • 2,749
1 vote
1 answer
61 views

How to parent several cameras without adjusting one and interfering the others?

To make my outliner clean, I would like to make an empty parent to all similar objects. But when I set parent to all of my cameras, whenever I adjust one of them(with "lock camera to view"), the ...
Juii's user avatar
  • 97
2 votes
0 answers
340 views

New BGE mouse look actuator causing camera shake

Bone-parenting the camera to an armature being rotated by a control object with the “mouse look” actuator on it causes the parented mesh shake all over the place, at least in my experience, I'm on 2....
pinsgta's user avatar
  • 21
0 votes
0 answers
52 views

Problem with constraints-parenting in bge [duplicate]

I have the following blend file. I am trying to use constraints to make the camera follow the cube(named "logic bricks player"). I tried copy location with offset to keep the camera at its height, ...
Lev's user avatar
  • 947
1 vote
0 answers
321 views

Objects won't render when camera is parented to an object

So I'm trying to make my camera follow a spaceship around, so I've tried parenting it to the rear of the ship. However, doing this causes the game to just display a grey rectangle when playing through ...
PhatDaddyNugNugs's user avatar

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