All Questions
20
questions
2
votes
1
answer
7k
views
How to make camera continuously move along the circle path? [duplicate]
In my scene I have a circle (curve) and a camera, attached to it via CTRL+P > follow path.
How can I make the camera continue moving along the circle, after the first loop ends?
1
vote
1
answer
61
views
How to parent several cameras without adjusting one and interfering the others?
To make my outliner clean, I would like to make an empty parent to all similar objects. But when I set parent to all of my cameras, whenever I adjust one of them(with "lock camera to view"), the ...
2
votes
0
answers
340
views
New BGE mouse look actuator causing camera shake
Bone-parenting the camera to an armature being rotated by a control object with the “mouse look” actuator on it causes the parented mesh shake all over the place, at least in my experience, I'm on 2....
0
votes
0
answers
52
views
Problem with constraints-parenting in bge [duplicate]
I have the following blend file.
I am trying to use constraints to make the camera follow the cube(named "logic bricks player"). I tried copy location with offset to keep the camera at its height, ...
1
vote
0
answers
321
views
Objects won't render when camera is parented to an object
So I'm trying to make my camera follow a spaceship around, so I've tried parenting it to the rear of the ship. However, doing this causes the game to just display a grey rectangle when playing through ...