All Questions
28
questions
1
vote
1
answer
24
views
Body contorting when I try to pose it
I'm trying to manually rig a model but when I turn the head, the head starts to contort and shift to become smaller/skinnier. How can I fix this??
1
vote
1
answer
65
views
weighting a single vertices model?
enter link description here
I'm having trouble weighting this model that i pulled from an fbx file sight....the other hand seems to be okay but this hand seems to be a troublemaker...the blend file ...
0
votes
1
answer
172
views
I can't see or interact any vertices or faces on an imported FBX Model
I'm trying to learn Blender in order to create character models for a game I really like. I have access to the game's models as .FBX files and their textures as standard sprite sheets. However, each ...
1
vote
1
answer
74
views
Centering Bone Between Mesh Vertices
I've been working on a rig for a go-kart for a game I've been working on. I would like the bones controlling the position and rotation of each of the tires and of the steering wheel to be centered ...
0
votes
1
answer
62
views
How can i join various bones that move different parts of the rig into one?
I have a rig from a game, and among all the bones of the armature, there are some duplicate bones that move different parts of a body part, but should be just one bone, how can I join them?
For ...
0
votes
0
answers
63
views
Why after parenting, the mesh lays down while the armature stands up?
I am trying to make a stethoscope
Before parenting
After parenting
How do we make it so both of them are vertical?
1
vote
1
answer
138
views
Proportional editing controllers for animation
Is there a way to make controllers to deform some specifics vertices like they would act in proportional editing? ( no shapekeys )
0
votes
1
answer
37
views
Vertices Rigging Problem
I'm still new to rigging. So, for the last few hours I've been trying to rig this cloth but there's a small problem that keeps bugging me.
Whenever I move the head bone ( I used Mixamo's rig) there ...
1
vote
1
answer
345
views
2 problems. One, my left leg armature moves my entire body, and when i tried to fix it i couldn't see my vertices
I'm quite a beginner in blender, I don't really know alot about bones and armature, so I made it with the skin modifier witch I have since applied. Basically I need to know how i can see my vertices ...
1
vote
1
answer
341
views
mesh not connected properly to the bones
I have an issue where my head aren't connected with the bones when I'm moving the root bone. but when I rotate it, the head does connect with the bones direction. How can I solve this problem ?
0
votes
2
answers
203
views
What is causing my model’s shoes to detach from the leg?
I am doing rigging here. I had made a pair of boots so I can use them on several models without going through all the trouble of making them again. On my first three models, I’ve deleted on the shin/...
0
votes
1
answer
176
views
Why are my automatic weights not working? [duplicate]
I downloaded this Sonic the Hedgehog model on Sketchfab.com, and I'm trying to rig this model, but I keep getting the same error message.
The error I'm seeing is:
...
0
votes
1
answer
48
views
parrent armature bone to 3 vertecies of a different mesh
How to parent armature bone in pose mode to 3 vertices of a mesh
Because parenting a single atmature bone through object mode works fine,
but trying to accomplish the same result witch constraints in ...
0
votes
1
answer
1k
views
My mesh is deforming strangely when I move it in Pose Mode
I made a mesh of a bird and my rigging is almost done. However, the wings are giving me some trouble. Although I'm pretty sure I've weight painted them correctly, when I move the bone, it looks like a ...
0
votes
1
answer
1k
views
Modifying what vertices a bone affects
I hope this hasn't been answered somewhere else. I remember having found it a long time ago but I've been looking for the answer for a week with no success. I know there is a way in which you can ...