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0 answers
56 views

Character stays in T-pose after animating

I'm kind of new to Blender and started animating a character. After animating it, I animated my second character. Now, my Lightfury (the first character) is stuck in a T-pose, and some of the ...
RetroWhisky's user avatar
0 votes
0 answers
234 views

Why does parenting to a bone put the object at the bone *tail*?

This is a question mostly for my curiosity, because I figure there's probably something I'm missing. When I parent an object (an empty) to a bone in an armature, the object gets placed at the bone ...
Bad Dog's user avatar
  • 81
1 vote
1 answer
188 views

How do you move an animated rig around the scene?

I have made this ''Spider'' rig and animated the ''feet'' bones with a follow path constraint and curves. When i select the Curves and the armature to move it around, then the whole thing ''streches'' ...
professor.vv's user avatar
0 votes
1 answer
367 views

Why does parenting Heel IK to Thigh Bone cause jittering in right leg but not left leg?

I have a character with legs that are not parented to a torso bone (they end at the top of the thigh - each thigh is a highest level parent). Other than that, I rigged the legs normally. I wanted my ...
blendinblandin_001's user avatar
0 votes
1 answer
1k views

Parenting to bone make object move

I'm trying to make clothes for Manuel Bastioni generated meshes. So I can parent a mesh to an armature and it keeps its transformation. However, as soon as choose a specific bone, the mesh undergoes ...
Kiskit's user avatar
  • 770
1 vote
2 answers
3k views

Python: How to parent an object to a bone without transformation?

I'm trying to parent an object to a specific bone. I need to assign 100% bone weights to all vertices, to be able to read this as a skeletal mesh in Unreal Engine. I'm using this code: ...
Good Samaritan's user avatar
0 votes
1 answer
2k views

Problem parenting with Automatic Weights

Recently, I've been working on this model that I imported into Blender from vg-resource.com. I'm no expert in Blender, just a beginner. The problem I'm faced with is when I attempt to parent with ...
Joel O Acevedo's user avatar
0 votes
1 answer
479 views

How to keep this child bone in place?

I have setup like this: When I rotate the ROOT bone, Bone2 changes its position, even if I've unchecked "Inherit Rotation": Gif: http://gfycat.com/PracticalDiligentHyracotherium I would like to keep ...
Good Samaritan's user avatar