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Questions tagged [transparency]

Transparency can be anything from an alpha-channel in an image, to shaders in the BGE, to transparency in a material, to the alpha pass in the compositor.

-1 votes
0 answers
19 views

problem with alpha texture on the edge of meshes [closed]

I am 100% sure that the settings of the Principed BSDF node, which has a white color, are the same for the body (white one) and the second mesh (dark one) (but the second mesh has alpha), they fit ...
Pandora Ingrid's user avatar
1 vote
0 answers
28 views

eevee alpha image won't reflect [closed]

When I have an image with an alpha (such as a tree) it won't reflect in another object when using Eevee, but does with Cycles. Does anyone have a solution for this? Tree: Principled BSDF with a png ...
Andy Day's user avatar
3 votes
1 answer
101 views

Greasepencil Lineart accumulating strokes opacity (Greasepencil uniform opacity <100%)

Objective: Achieve uniform lineart opacity below 100%. (without overlapping strokes - creating accumulated higher opacity) Non working methods tried: Lineart opacity Opacity modifier after Lineart ...
user45026's user avatar
0 votes
0 answers
63 views

Blender 4.2 - Eevee - Problem with glass transparency

I've got a problem with glass transparency in new Blender 4.2 in Eevee. I tried search more informations and solutions but I don't understand this situation. Of course I read this topic: Transparent ...
Łukasz Hajduk's user avatar
0 votes
1 answer
29 views

Why is the refraction in my setup dependant on object orientation instead of only camera position?

I am trying to recreate the Glass Lights / Light Strips from Portal 2, but I'm running into difficulty with the refraction of the glass cover. The refraction is dependent on the orientation of the ...
Lawton's user avatar
  • 323
0 votes
0 answers
13 views

Diffuse Bake Image Is Clear?

I am trying to bake a diffuse texture in cycles for a planet I made in order to import it into Unity. I have followed several youtube videos, but nothing seems to work. It says that the bake was ...
JCoder's user avatar
  • 1
2 votes
1 answer
54 views

Can I disable the alpha channel in the UV editor?

I have a material using an RGBA .tga image file as the texture, where the RGB values are used as both the Base Color and the Emission Color and the Alpha value is ...
Lawton's user avatar
  • 323
0 votes
1 answer
25 views

Why can`t I see my object through refractive surface (Cycles)

I am probably missing something very simple. The hdri background can be seen through the water (a simple refractive material), but the object can`t. This is the same for world materials both with or ...
joethelion's user avatar
0 votes
0 answers
21 views

transmission bake only works on original model

The transmission bake works on my original models eyes so the texture itself is fine and I've tested settings in the materials tab and they match for both materials. I've also tried swapping between ...
Tristian Forbes's user avatar
1 vote
2 answers
32 views

How to make a transition between 2 objects (between their materials, as in the picture)

I have 2 identical models of tractor, the first has a lot of materials. the 2nd has only one half-transparent material. how do I make the same transition (animation) as in the attached picture?
Mary2004's user avatar
1 vote
1 answer
335 views

Transparent Glass Material Eevee Blender version 4.2

I encounter difficulties in creating glass material in Blender version 4.2. Same scene in Blender 4.1 work fine, but in version 4.2 the glass material is not still transparent... I have attached here ...
diniulian's user avatar
  • 932
0 votes
0 answers
20 views

Holdout/Transparent shader bug? [duplicate]

I am using a mix shader node to transition between a holdout and a transparent shader, and therefore create a fade in/out effect. There is nothing wrong when the mix shader node is at 0 or 1, but when ...
Sci3nt0bj3ct 4t's user avatar
1 vote
1 answer
43 views

Is it possible to apply a 'holdout' to a transparent 'image as plane'?

Does anyone know how to apply a 'Holdout' texture to just the solid image in a transparent image PNG and not the blank area around it? Thanks in advance
Luponian's user avatar
0 votes
1 answer
27 views

Alpha Over white background with translucent materials

Newish to Blender. Creating an animated product demo with translucent and semi-translucent fluid tanks and parts of the product. Using alpha-over node to create a composite white background over the ...
Produced-by-Ben's user avatar
0 votes
0 answers
21 views

My object not fully transparent and fade out problem [duplicate]

Edited because a similar but not identical issue existed in the forum. "Mix Shader" and "Transparent BSDF" have been added to the object in the scene. There is a copy of this ...
ugr's's user avatar
  • 21

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