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Questions tagged [add-on]

An add-on is a python script or plugin created to expand Blender's functionality. There are many add-ons in the official builds of Blender, and with every new version comes new add-ons.

1 vote
1 answer
2k views

Cell Fracture Causing Squares

I am trying to use the cell fracture addon to make tiny, pointy shards from a plane. I will have objects flying through the ground and shattering it. The original plane looks like ice when it is ...
1 vote
1 answer
1k views

blender2ogre 0.5.8 export error - ReferenceError: StructRNA of type Mesh has been removed [closed]

When trying to export a mesh from Blender to Ogre using the blender2ogre exporter I'm getting an error I have never encountered before : ReferenceError: StructRNA of type Mesh has been removed. ...
2 votes
0 answers
1k views

Problems with Import images as planes. Display behaves randomly(artifacts) [closed]

I am trying to import jpg-images in Blender (Blender 2.69). I am using Multitexture and a Nvidia Quadro FX 1500. I am using the Add-on "Import Images as Planes". But I have a problem. The images aren'...
1 vote
2 answers
1k views

How to pass a property from popup to execute

I'm writing a Curve Outline Addon which works quite nice as a script, but I'm getting confused with the UI integration: I would like a simple popup asking for the Outline amount which interactively ...
0 votes
1 answer
831 views

Symlink-ing into addons folder

I am developing software on OS X. One component requires blender, and it requires a custom plug-in which I have had to write, and which I have to continually modify. Now it's a very bad workflow if ...
3 votes
1 answer
1k views

Getting a stack trace when addon crashes Blender

I am developing an addon for Blender 2.69, and a specific python library call is causing Blender to crash. I have tried to enclose the call in a try-catch block, but it still crashes. As a result, I ...
2 votes
1 answer
2k views

Export modifier, not apply

I'm making an exporter for Blender to Metasequoia. (the import while come later) Metasequoia 3d file are compatible with modifier like mirror and subdivision surface I really don't want to apply them ...
6 votes
2 answers
756 views

Is it possible to add a new window type using the Python API?

It seems that it is possible to add new panels and regions but not new window types (editors) using the Python API. Is this true? And if so, is it possible that this could be added in the future?
14 votes
2 answers
5k views

Why does operators bl_idname have to contain 1 dot?

Since anything before and after the dot is arbitrary, why bother? Related error: ...
8 votes
2 answers
2k views

How can a custom icon be loaded in an add-on? [duplicate]

I have created an add-on but I can't apply my own icon to the operators in this add-on. Is there any easy way to implement this? Or do I need to add the icon to an SVG file?
2 votes
0 answers
428 views

Export 3DS file with pivot point in Blender

Hi I've been working with Blender for some time and I can't figure out how to export 3DS with pivot point. I tried exporting 3DS by putting 3D cursor and the object origin, but it doesn't seem to ...
5 votes
2 answers
1k views

Must I add a license block to all files in a multi file addon?

When an addon grows it becomes convenient to break it out into modules, do those other modules (.py files) also need a license block or is it sufficient to only put ...
4 votes
2 answers
7k views

Is there a working extension to import Kinect skeleton data as animation into Blender?

I already tried Bloop which would end in rewrite lots of C++ and Phyton code. The issues with bloop are described here im-so-annoyed-im-resurrecting-this-blog. For other things like RGBDemo the ...
0 votes
1 answer
836 views

How can I enable the Laplacian Lightning Generator?

The Laplacian Lightning Generator addon broke with some recent API changes, as reported in this bug. Attempting to enable it results in this: ...
12 votes
1 answer
2k views

How to identify a keymap conflict?

I can't access the Clipping Border command (Alt+B) with my standard Blender setup. When I load factory settings everything works okay, so I presume there must be an addon that conflicts with this ...

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