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0 votes
1 answer
38 views

AnimAll animations not exporting

I have made several objects in my scene animate using AnimAll, and a few objects animate using standard object movement using keyframes. These play back just fine in my scene, but when I export as ....
sclong's user avatar
  • 1
0 votes
0 answers
78 views

Import/Export DirectX Models 4.0+

Is there any way to do it, I looked it up online a bit, but apparently a addon that existed for this (which I believe was export only) doesnt support newer blender versions. Does anyone know of how to ...
Neuffexx's user avatar
2 votes
2 answers
463 views

Export curves to SVG missing in 4.0. Is there an alternative workflow?

Is this a bug or some feature that I haven't read about? In 3.6 and earlier there is the menu option to export curves to SVG. It's gone in 4.0 and I can not find any addon that the option is attached ...
dval's user avatar
  • 1,140
0 votes
0 answers
233 views

Why do I get an error when export using Auto Rig Pro addon and a failure to create an Export?

Running the newest version of both Auto Rig Pro and Blender, I've tried a reinstall of both blender and the addons Auto Rig Pro and still run into the export attempt error. The model is fully weighted ...
J2RED's user avatar
  • 1
0 votes
0 answers
53 views

My animation export is distorted

My animation isn't exporting correctly. In blender everything seems fine even in the render window but when I add it to AE or PP it looks messed up. I tried exporting in cycles and eeves but neither ...
Camila J's user avatar
0 votes
0 answers
12 views

Wavefront C++ (.obj) importer produces more vertices when later exporting glTF than old Python Wavefront (.obj) importer [duplicate]

My workflow for producing glTF file involves importing my OBJ file into blender. Tweaking things then exporting it from blender as an glTF. After import blender shows that the old python OBJ importer ...
Cray-1's user avatar
  • 1
0 votes
0 answers
992 views

Hi! when I export in gltf format this error appears V3.3.1

...
Osama Hima's user avatar
1 vote
0 answers
380 views

Error with Blender-OMSI-Exporter : 'Object' object is not iterable

I'm trying to export each selected object, but it tells me that objects cannot be iterated. ...
Poehler Lee's user avatar
0 votes
1 answer
96 views

Can I access addon preferences from ExportHelper definition?

I want to store default export settings in addon preferences. Something like this: ...
chedap's user avatar
  • 446
0 votes
2 answers
531 views

Not seeing AddonPreferences after registering

I'm sure I am just doing something stupid here, but whenever I create an addon preferences class and register it, I am not seeing it appear in ...
user avatar
1 vote
0 answers
670 views

GoZ- Blender to ZBrush - GoB

I would like to install a GoZ live link between ZBrush 2022 and Blender 3.0. I have installed the GoB Add-on(v3_5_66)in Blender:Edit>Preferences>Add-ons. In ZBrush I have updated >Preferences&...
Edgyo's user avatar
  • 11
0 votes
0 answers
33 views

Model origin dispersion problem

I use "Origin to 3D Cursor" make all origin going to cursor middle, after save files and open that file or export to SMD file it all model and origin are dispersed. Before: After: I don't ...
OlDen's user avatar
  • 25
0 votes
0 answers
124 views

Exporting a material+mesh list

So I'm working on a long term project which consits a file with over 100+ Meshes. Each mesh has number of different mats assigned to it. Is it possible to export a list from Blender which provides the ...
Japleen Singh's user avatar
1 vote
1 answer
916 views

quixel Bridge texture

I tried to export a plant model on bridge but it looks odd on blender, it looks like it has no texture
dora dora's user avatar
1 vote
2 answers
6k views

Geometry Nodes as mesh generation script

Newbie here I was recently working on a project that required dynamically generated 3D terrain. I am currently a computer science student but have some experience in blender and had seen what was ...
BenKlee's user avatar
  • 11

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