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Questions tagged [3d-view]

The viewport (also known as the 3D view) is where the user interacts with most 3D elements of the scene. Use this tag for questions related to the viewport.

0 votes
0 answers
7 views

How can I rig human-looking face onto a 3d FLAME mesh talking head?

Noob question here as I've just started working with Blender and 3d models: I'm currently working with Blender 3.4.1 and I'm using Python script which runs blender on ...
skidjoe's user avatar
  • 101
-2 votes
0 answers
7 views

How to hide the axis lines that show when moving objects (x2)? [duplicate]

I'm sorry to post another question with the same title here: How to hide the axis lines that show when moving objects? But this is the only place where I could find anything related to these lines. I ...
Diego Duarte's user avatar
1 vote
1 answer
34 views

Why can't I move my camera while in camera mode?

I just started a new project and for some reason when I'm in camera mode, there's no square/rectangle to show what would be in the rendered view and I can't move the camera in camera mode. I can move ...
Philadelphia_Collins83's user avatar
0 votes
0 answers
34 views

What is wrong with my view?

So I'm having issues with my view. When I try to zoom in, the view doesn't go through objects no matter how far I zoom toward my selection. I have no idea what to try, nor what to ask to get hints (...
Alabaster Flynn's user avatar
2 votes
2 answers
74 views

How do I increase the vertex size in the interface?

In one video I saw that one person has his vertex much bigger than usual, how can I do the same? In video: Me:
Hriell's user avatar
  • 23
0 votes
1 answer
25 views

How to change location and rotation of view in blender evenly

From Orthogonal view (eg. hitting 1 on the numpad) I want my view in Blender (not the camera) to change the position in terms of location and rotation so that it rotates both along a fixed radius and ...
Rabbit's user avatar
  • 31
1 vote
0 answers
16 views

Left Mouse Click reverts to Top Orthographic View

I'm a beginner on the steep learning curve. I'm working my way through a tutorial and have reached a road block. When I got to the section on shading of the tutorial, every Left Mouse Click switches ...
Roger Corbett's user avatar
0 votes
0 answers
12 views

Clipping in Eevee Rendered View

I've found this issue just today. When I enter rendered view with Eevee, my viewport just starts doing this. In material view I get this weird green...volume? around my scene This also happens to some ...
YFNArtist's user avatar
0 votes
0 answers
12 views

why my ball rig file not show in viewport after linked or append it?

As a beginner in blender, I downloaded a ball rig file to practice ball movement and bouncing. However, I am unable to linked or append it to the blender viewport. I am seeking guidance to solve this ...
Asma Khan's user avatar
0 votes
0 answers
27 views

How do i view quad tessellation in viewport?

I'm seeking a method to visually inspect the tessellation lines of each quad in my mesh directly within the viewport. Blender typically applies a smoothing algorithm upon face creation, but this ...
Etikat's user avatar
  • 1
0 votes
0 answers
47 views

How to select only individual vertices in Edit Mode?

Feel like I should know how to fix this but I'm stumped. In Edit Mode, when I select part of my mesh and delete the vertices, some of the back is also deleted. I didn't select the back when I was ...
Starry-Eyed Donut's user avatar
3 votes
1 answer
109 views

Missing zoom/hand/camera/perspective gizmos

Said gizmos are missing in the 3D viewport. I can see the gimbal gizmo, and everything is on in the Viewport Gizmos submenu. Any way to bring them back? I’m using Blender 4.1 now, but I also have 3.1 ...
Jarek Madyda's user avatar
0 votes
0 answers
13 views

gaps in mesh in render view? not in viewport shaded view [duplicate]

gaps in mesh assembly in render view in viewport
Vermean's user avatar
0 votes
1 answer
36 views

Show/Debug Normals from an "Object Info" node - use those normals as input for a displacement GN network

Is it possible, in a Geometry Nodes network, to retrieve the normals from a given Geometry "Object" different from the Geometry that holds the GN modifier. Currently, I have made a "...
Juan Cristbal Quesada Jiceq's user avatar
3 votes
2 answers
661 views

Why is it a struggle to zoom into smaller objects?

I just shrunk a few objects to their actual real-life size- two donuts and a countertop. The screen isn't frozen and everything else seems to work just fine. I can zoom in or pan around the large ...
Philadelphia_Collins83's user avatar

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