im currently making an underwater scene which has caustic lighting in it, so i prepare the objects (lamp, 2 planes, one with ocean modifier) and give movie texture to the lamp and... it doesnt work.
i know how to do this in blender render, in fact it just works like the same as i did in cycles render : give a movie texture to the spot lamp and it works. but it looks like cycles doesnt work the same as blender render.
here's what it looks like when i give texture to spot lamp in cycles
i've connected a texture coordinate : reflection node to the movie texture (edited : it works and it animated, i tried rendering it out to see the light and it animated)