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I am trying to render a scene with a spot light and a texture attached to it. Rendering works fine with the Blender renderer. With either cycles or Mitsuba renderers the texture is not rendered. enter image description here Any ideas?

Thanks

-Arrigo

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2 Answers 2

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You probably need to set up a new cycles material for the spotlight. Blender Internal and Cycles use different shaders/materials for objects and lamps.

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This is possible with this kind of nodes configuration for the spot lamp :

enter image description here

The important point for the projection is too choose "normal" in the texture coordinate node.

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