I am trying to render a scene with a spot light and a texture attached to it. Rendering works fine with the Blender renderer. With either cycles or Mitsuba renderers the texture is not rendered. Any ideas?
Thanks
-Arrigo
You probably need to set up a new cycles material for the spotlight. Blender Internal and Cycles use different shaders/materials for objects and lamps.
This is possible with this kind of nodes configuration for the spot lamp :
The important point for the projection is too choose "normal" in the texture coordinate node.