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I'm currently working on a project for a university. I use the Mesh Deform Modifier to simulate some kind of car destruction. I can see the changes in a viewport, but when I try to render an image it never shows.

!image|690x393image|690x393image|690x393(upload://rJXAyfPKbwduuBFi0k38BwdXeP5.jpeg)

↑Viewport shading image.

!image|690x337image|690x337image|690x337(upload://49sR44PoOt2Jsb6Ara0fFG9wWXR.jpeg)

Rendered image, as you can see, some parts of a car (such as doors, hood, etc.) are actually affected by Mesh Deform Modifier, but not the car body. To simplify.

!image|403x417image|403x417image|403x417(upload://l9z2FAEDjGEFRbVNhw64th3tnab.png)

↑ Red Car Body modifiers

!image|407x417image|407x417image|407x417(upload://vN4piK2bCT9FaA8ApzWpZXhqCBB.png)

↑ Red Car Deform Body modifiers

!image|404x432image|404x432image|404x432(upload://9R0sbllhZn5TXP7vRmqklWByTEs.png)

↑ Blue Car Body modifiers

!image|409x398image|409x398image|409x398(upload://3IZMo2WrK7JteDdWDvG6LkX7q5x.png)

↑ BlueCar Deform Body modifiers

!image|690x386image|690x386image|690x386(upload://5OAwLs9BnJrv5xfDoxFYeNECK58.jpeg)

!image|690x333image|690x333image|690x333(upload://k8IbBJe4UbtlAgviOB8BGbvYfDF.jpeg)

↑ Black and blue car that deforms the way I want it to.

I've tried a ton of options, read a lot of similar topics, but I haven't found a solution yet.

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