I am trying to re-create a car lens.
Have Sliced into a Sphere and 2 Cylinders to create the object - and want the sliced edges to blend as smoothly as possible without showing the creases.
As the round objects have multiple subdivides - it's messing up the smoothness of the circles.
If I create the shape with limited subdivides, it only creates a rough version of what is required, outcome-wise.
Have tried all the tools in the bag to no joy, as the shapes are so complex - any help is appreciated!