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I used a principled volume on a cube for testing and the cube just turns invisible. I’ve switched to cycles and it does show the volume. So I played with the volumetric settings and it shows a tiny bit for a split second, like a triangle and it disappeared. Is there any way to fix this?

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You need to go into the Render panel, increase the Sampling and under Volumetrics decrease the Tile Size and increase the Samples:

enter image description here

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  • $\begingroup$ It sadly didn’t work. But I can tell it’s trying to work because how slow blender is being $\endgroup$
    – Bludus
    Commented Apr 6 at 18:56
  • $\begingroup$ Please show a screenshot of your blender interface or even share your file? $\endgroup$
    – moonboots
    Commented Apr 6 at 18:58

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