First post... hi everyone, newbie to Blender here. In shading mode, I am using 2 material slots to apply different colors to a building. One material is assigned to building walls... the other to window faces. When I have all window faces selected and select the other material slot, I lose selection to windows faces and then have to manually reselect all faces again, time consuming. I wonder if there is a way to link selected window faces to assigned material slot for the selection to remain permanent. Thanks
1 Answer
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Do you mean selecting faces that had a Material? if yes here is how :
If this faces isn't assigned to a Material you can save a selection by :
Ctrl + G > Assign to a New Group
You can assign-remove-select-deselect a Vertex Group in the object mesh tab