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Is there a way in Blender to link only one material from another object? For example, if I have Object1 with materials A and B, and Object2 with materials C and D, what if I want to add A to Object2, but not B, and also retain C and D? Link Materials operation seems to just replace all materials slots with those from Object1, while Copy Material creates a copy and not a link.

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    $\begingroup$ Create a new slot for object 2 (under the material list click on New) and select material A for this slot? $\endgroup$
    – moonboots
    Commented Feb 23, 2023 at 7:19
  • $\begingroup$ Gee, I have not noticed that you can also select it right there! Thanks, that answers the question. $\endgroup$ Commented Feb 23, 2023 at 8:38

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Create a new slot for object 2 (under the material list click on New) and select material A for this slot:

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Or in the Shader Editor:

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