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Hate to be the #9058609436043 person to ask a question about the damn donut render, but I'm trying to decipher the why behind these visual aberrations on my icing AND the clipping happening with sprinkles with rotations that are all set at 0. Any ideas? enter image description here

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  • $\begingroup$ @moonboots ah, I see. My file is 7MB over their limit though. Can I link to the file via other means? drive.google.com/file/d/1SmNqZgYu_rf11J13fyl5_JIhrqxfX8tA/… $\endgroup$
    – RomanMF
    Commented Mar 23, 2022 at 20:16
  • $\begingroup$ @moonboots first of all, thank you for even taking the time to answer this. I really appreciate it. The first bit was simple enough, but the second bit involving overlapping meshes, is there a way to see this? I press L and the linked menu pops up, but I when I grab it the whole thing moves? I know I'm missing something obvious here :( $\endgroup$
    – RomanMF
    Commented Mar 23, 2022 at 21:00
  • $\begingroup$ I'm talking about the torus under the icing: zupimages.net/up/22/12/tq6x.gif $\endgroup$
    – moonboots
    Commented Mar 23, 2022 at 21:02
  • $\begingroup$ @moonboots hmm, perhaps I'm not enabling something correct in here because I only have two Torus'(002 and 004) one is the donut base and the other is the top half that comprises of the icing. In edit mode I don't know how you're pulling all of those from the base zupimages.net/viewer.php?id=22/12/pt84.png $\endgroup$
    – RomanMF
    Commented Mar 23, 2022 at 21:42
  • $\begingroup$ you need first to disable the Proportional Editing option on the top (blue sphere), then put your cursor on the top of the torus, press L to select the mesh, then G to move it away. Do it again beacuase there's a second mesh overlapping $\endgroup$
    – moonboots
    Commented Mar 23, 2022 at 21:50

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You have overlapping faces, select all in Edit mode and merge by distance (M). You also have overlapping meshes on the top of the donut itself (press L to select one mesh, move it and delete).

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