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I've created this character and want to create snake scale texture over body using this tutorial ... https://www.youtube.com/watch?v=mJVuodaPHTQ

I want to remove seams where joints are present in UV map is detached. There is a way by baking the texture and then texture painting. Is there any other way too ?enter image description here

enter image description here

Thank you

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    $\begingroup$ yes, I suppose there is no other choice than repainting to hide the seam $\endgroup$
    – moonboots
    Commented Mar 9, 2022 at 4:03

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