1
$\begingroup$

I've been racking my brain and searching the internet, but maybe someone here can help me out!

I have this object that has an image texture on it. And when I export it to FBX (with copy and embed textures) it exports like this: Object after .fbx export

This is the object before I export it:

The normals looks fine right?

I'd love to hear what I'm doing wrong or if there is something I haven't thought about. Cheers, Lo

$\endgroup$

0

You must log in to answer this question.

Browse other questions tagged .