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pixelated texture

I am using multiple 2k textures from the Materialx library and I want to import my model in unity game engine. While baking the textures its gets pixelated, I try to bake texture in 2k and even 4k resolution but the result is the same.

Blend:- https://drive.google.com/file/d/1cV8MTyJtGtFUbRzmOe8y4U23q7d9y6Hc/view?usp=sharing

These are my Render Properties & Output Properties.

Output Properties

Render Properties

enter image description here

enter image description here

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  • $\begingroup$ did you enable denoising? That should make it more smooth $\endgroup$
    – MikoCG
    Commented Jan 5, 2022 at 11:12
  • $\begingroup$ Could you share the blend file? $\endgroup$ Commented Jan 5, 2022 at 11:26
  • $\begingroup$ Blend:- drive.google.com/file/d/1cV8MTyJtGtFUbRzmOe8y4U23q7d9y6Hc/… $\endgroup$ Commented Jan 5, 2022 at 13:23
  • $\begingroup$ Out of the box, Blender doesn't have any anti aliasing in baking. But some addon's do, like Bystedts Blender Baker (write zero in the price to get it for free, or any number if you want to reward the author). $\endgroup$
    – Lauloque
    Commented Jan 5, 2022 at 16:50

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