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what can i do to get a effect like this https://www.youtube.com/watch?v=F1kBax6Z8s4 . i have made the animation in geometry nodes . how can i then affect the opacity of the single letters according to the position on the y axis

(note: this is in blender 3.0.0 branch D11522)

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  • $\begingroup$ you could do it in the shader editor.... $\endgroup$
    – Chris
    Commented Sep 20, 2021 at 14:36
  • $\begingroup$ i.sstatic.net/81vlZ.png if i did something like this it just affects the position of the whole object is changed . how can i do it $\endgroup$ Commented Sep 20, 2021 at 15:17

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Add Geometry node instead of Object info. You can also use a Math>>Divide node to extend the range. enter image description here

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  • $\begingroup$ i think this is more related to geometry nodes i dont to to have a gradient but a solid colors on the individual islands i think i need to output one of the vectors from geometry nodes to the material editor $\endgroup$ Commented Sep 20, 2021 at 18:47

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