I would like to create semi transparent plastic material in cycles like this reference picture.
This is my current node setup.
And this is the result i am getting. Ignore the background.
and when i try to render it renders very neat and clean which i don't want because real world objects are not very neat.
Any help or suggestion.Thanks
Thanks for your reply moonboots. I have tried your method but i am getting different results.
Am i doing something wrong
when i try to change the color ramp it becomes very shiny and reflective and it doesn't show any transparency.
sorry for the late reply