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I have a project of a character laying on a plane and the world is full of stars. Problem is the colors of the world are reflecting on the character whereas i want him to be free from all reflections. Is there any way for the stars to be only reflected in the plane and not on the character? Any help is appreciated.

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  • $\begingroup$ I guess you can only do it through the Compositor $\endgroup$
    – moonboots
    Commented Oct 27, 2020 at 7:55
  • $\begingroup$ can you explain how? or refer me to a proper guide of achieving this? many thanks. $\endgroup$ Commented Oct 28, 2020 at 22:06
  • $\begingroup$ actually if you're using the world to create your background I'm also curious to know how you can achieve it, I hope someone will tell $\endgroup$
    – moonboots
    Commented Oct 29, 2020 at 4:13
  • $\begingroup$ i found the solution to my problem here: blender.stackexchange.com/questions/8108/… $\endgroup$ Commented Nov 1, 2020 at 1:07

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