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I have this circular room with mirrors instead of walls, but when I go to the render tab, at some point it gets black, how can I make the mirror material have limitless reflections?

I'm using the latest version of blender 2.82, an my mirror material its a Principled BSDF full metallic no roughness.

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You need to increase the number of Light Bounces.
It cannot be infinite, but it doesn't need to be.

  • head to Render Tab > Light Paths > Max Bounces
  • adjust both the Glossy value and the Total value to your liking
  • to look infinite, the latest reflection needs to be of 1px size

How many Suzannes do you see...?

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