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I have a lot of problems with box selection on objects, there are always not all objects selected !!

I don't have any fancy collections or wrong settings in the outliner, also when I zoom in - I can select them - whats wrong !?

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  • $\begingroup$ can you supply an example file with viewport set to recreate the issue? blend-exchange.giantcowfilms.com Sounds like it might be a bug. $\endgroup$
    – rob
    Commented Sep 11, 2019 at 10:12
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    $\begingroup$ yeah, I can confirm it's like a depth when selecting, when I zoom-in can select those smaller objects $\endgroup$
    – sonicdee
    Commented Sep 11, 2019 at 10:46
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    $\begingroup$ <img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=6549" /> $\endgroup$
    – sonicdee
    Commented Sep 12, 2019 at 9:21
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    $\begingroup$ use this demo file just broder select the geometry from this zoom level (do not zoom in) and do a grab (g x) - a lot of obejcts are not moving (cause not selected) ! $\endgroup$
    – sonicdee
    Commented Sep 12, 2019 at 9:23
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    $\begingroup$ I can confirm replication of the issue with your .blend. Very odd, Othorgraphic view and mucking about with the view clipping made no difference. I think you need to report it as a bug. wiki.blender.org/wiki/Process/Bug_Reports $\endgroup$
    – rob
    Commented Sep 12, 2019 at 11:02

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When I use "Origins (All)" - selection works ....

^ I try to find an example, because I'can't supply this (customer) data ...

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