0
$\begingroup$

Is there a way to make a painted material from the picture below? All answers are welcome.

enter image description here


I know it. So, the image texture for the base colour is using a ColorRamp node, linked into a Principled BSDF node.

Here is a screen capture of the nodes:

enter image description here enter image description here

and the preview photo:

enter image description here

$\endgroup$
5
  • 3
    $\begingroup$ what do you mean exactly? Can't you use it in an Image Texture node? $\endgroup$
    – moonboots
    Commented Apr 23, 2019 at 12:41
  • $\begingroup$ I wonder how they moved my answer to the question. $\endgroup$
    – 22melloja
    Commented Apr 23, 2019 at 22:01
  • $\begingroup$ iKlsR has edited your post but he lost your original picture, you can edit it again and add it if you want $\endgroup$
    – moonboots
    Commented Apr 24, 2019 at 6:36
  • $\begingroup$ Do you still need help with this, @22melloja? If yes, can you specify what's the issue? You seem to have managed to get the colors working, you only need to keep tweaking the ColorRamp to get the desired contrast. The Mapping seems weird, but we'd need to see the UV, plus Texture Coordinates and Mapping nodes to see what's going on. Edit your question this time to add the information. $\endgroup$
    – Rhaenys
    Commented Apr 24, 2019 at 13:35
  • $\begingroup$ There! @Rhaenys $\endgroup$
    – 22melloja
    Commented Apr 24, 2019 at 14:02

0

You must log in to answer this question.