I want to get textures from Farming Simulator game for crops in Blender. As you can see in the image below, I have planes that I need to apply these textures to. I have currently applied them in Principled BSDF. Below is the node image.
This is how it appears after I apply the material to the planes.
This is with Cycles renderer. You can see those fuzzy borders around, I need to remove them. There is a 'fmask' texture , I guess it is a glossy map that we can use as mask and get sharp edges, but I am not sure how to do it or even if this is a correct way.
I basically want it to appear like the one in image below:
Could you please help me in setting up the materials to achieve this. Thanks in advance!
Fuzziness