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I am trying to model a simple version of a "banquette". Something like this:

enter image description here

I have started by making the curved part by extruding a plane, and just adding a bevel modifier for the corner and then solidify modifier. I have also made a very simplifed version of the button pattern:

enter image description here

I would now like to make this array pattern fit onto the front surface of the bench, but had little success with any of the obvious modifiers (Shrinkwrap, Surface Deform, or Simple Deform). Can anyone suggest how I might go about doing this?

Thanks

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I believe you are thinking about it the wrong way.

The curve would be your actual couch, in such way that it would control its shape, rather than something you would have to keep updated manually.

enter image description here

  • Make a single tufted couch module.
  • Optionally make bespoke end caps for the array
  • Array it to fit a bezier curve
  • Add a curve modifier afterwards to make it follow the curve

enter image description here

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  • $\begingroup$ May I ask how you capture your gifs ? I'd like to do the same. Thank you ! $\endgroup$
    – Lutzi
    Commented Apr 5 at 15:22
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    $\begingroup$ @Lutzi See blender.meta.stackexchange.com/questions/963/… I use ScreenToGIF $\endgroup$ Commented Apr 5 at 15:25
  • $\begingroup$ @DuarteFarrajotaRamos Ah I see, this is a quite different approach to what I had in mind. Looks good! Could you share the blend file so I can play with it? $\endgroup$
    – teeeeee
    Commented Apr 5 at 20:42
  • $\begingroup$ Sorry I don't have one, I never saved it $\endgroup$ Commented Apr 6 at 14:53

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