I am trying to do pwnisher's community challenge. I downloaded base animation template (Blender). In blender the animation is playing just fine but when I add new objects for collision (rigid body : passive), the falling ball passes through it. Here are some settings that I'm using :
Ball :
- Rigid body type : active
- Collision shape : sphere
Cube :
- Rigid body type : passive
- Collision shape : mesh
I want the ball to collide with the cube. I tried dropping a object on other objects in another blend file and it works fine (I tried adding new objects and saw if those collide). I am totally new to simulations in blender. What could be the problem ?
.blend file : https://drive.google.com/file/d/14Ial5rG_0nimY8lnwLZTknmjENt2FtPb/view?usp=sharing
Solutions I've tried so far:
Tried deleting all bakes.
Tried changing steps per second from 10 to 60.
Tried applying scale to the newly added cube (ctrl+A).