I searched for a while for a solution but in vain :( I've got a collada object import in Blender with a unique texture. When I make a render with Cycles everything's fine ! But when I want to make a render with Eevee, the texture becomes black... I verified the UV map, I tried to reaffect the material nodes, but the issue is still here. Thanks for your help !
You can find the file here : https://drive.google.com/file/d/1qeSegPYoMHfd_D6ln8uKHqqAgWhrtOLB/view?usp=sharing